Cockatrice/libcockatrice_settings/libcockatrice/settings/download_settings.cpp
Lukas Brübach 8bb2337117 [Client] Show localized card names, texts and pictures
Localization wiring now runs end to end: the oracle importer collects
foreignData for the configured language and the client renders it.

- [Oracle] Import localized names and rules texts for the selected cardLang
  - single-face cards store their foreignData name and full text
  - multi-face (split/adventure/aftermath/prepare) cards collect the joined
    name once and join each face's translated text with the same separator
    as the English merge; an incomplete translation falls back to English;
    the joined text follows the same highest-priority-set policy as the
    single-face path and is only collected when localization is enabled
  - the wizard switching languages re-imports the card database

- [Client] Display localized card info throughout the client
  - card info text/picture widgets and the game board re-render on language
    change
  - pictures resolve cardLang art through Scryfall's named endpoint using the
    localized name, falling back to id-based art when no match exists
  - deck editor keeps canonical English names as card identity (EditRole)
    while showing localized names (DisplayRole), so decks and wire names
    stay stable

- [Card] Add CardLocalization-backed name/text lookup and cards.xml v4
  localization elements with a bounded-size translation cache

- [Tests] Cover oracle foreignData import (incl. multi-face joins, priority
  and fallback paths), XML v4 localization parsing, deck model localized
  display and the language-aware settings default

Existing installations need to re-run Oracle to see translations: localized
data only lands in cards.xml when the Oracle app is started with the
preferred language selected — launch the separate "Oracle" program that
ships with Cockatrice, pick the language in the wizard and let it re-import
the card database.

The client's database cache (cards.xml.cache) is invalidated by the cache
format bump and the source-hash checks, but a cache written before the
re-import can still hold English-only entries (the hash uses file size and
mtime, so a same-size/same-timestamp rewrite may be served as-is); delete
cards.xml.cache and relaunch if no localized names/texts show up after
re-importing.
2026-09-13 03:41:43 +02:00

52 lines
1.6 KiB
C++

#include "download_settings.h"
#include "settings_manager.h"
const QStringList DownloadSettings::DEFAULT_DOWNLOAD_URLS = {
"https://cards.scryfall.io/large/!prop:side!/!set:uuid_substr_0_1!/!set:uuid_substr_1_1!/!set:uuid!.jpg",
"https://api.scryfall.com/cards/!set:uuid!?format=image&face=!prop:side!&lang=!sflang!",
"https://api.scryfall.com/cards/multiverse/!set:muid!?format=image&lang=!sflang!",
"https://gatherer.wizards.com/Handlers/Image.ashx?multiverseid=!set:muid!&type=card",
"https://gatherer.wizards.com/Handlers/Image.ashx?name=!name!&type=card"};
DownloadSettings::DownloadSettings(const QString &settingPath, QObject *parent = nullptr)
: SettingsManager(settingPath + "downloads.ini", "downloads", QString(), parent)
{
}
void DownloadSettings::setDownloadUrls(const QStringList &downloadURLs)
{
setValue(QVariant::fromValue(downloadURLs), "urls");
}
QStringList DownloadSettings::getAllURLs() const
{
return getValue("urls").toStringList();
}
void DownloadSettings::resetToDefaultURLs()
{
setValue(QVariant::fromValue(DEFAULT_DOWNLOAD_URLS), "urls");
}
bool DownloadSettings::getPicDownload() const
{
return getValue("pictureDownload", QString(), QString(), true).toBool();
}
void DownloadSettings::setPicDownload(bool _picDownload)
{
setValue(_picDownload, "pictureDownload");
emit picDownloadChanged();
}
bool DownloadSettings::getDownloadSpoilersStatus() const
{
return getValue("downloadSpoilers", QString(), QString(), false).toBool();
}
void DownloadSettings::setDownloadSpoilerStatus(bool _spoilerStatus)
{
setValue(_spoilerStatus, "downloadSpoilers");
emit downloadSpoilerStatusChanged();
}