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21 lines
772 B
TypeScript
21 lines
772 B
TypeScript
import { RoomPersistence } from '../../persistence';
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import webClient from '../../WebClient';
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import { GameConfig, JoinGameParams } from 'types';
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export function joinGame(roomId: number, joinGameParams: JoinGameParams): void {
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const command = webClient.protobuf.controller.Command_JoinGame.create(joinGameParams);
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const rc = webClient.protobuf.controller.RoomCommand.create({ '.Command_JoinGame.ext': command });
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webClient.protobuf.sendRoomCommand(roomId, rc, (raw) => {
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const { responseCode } = raw;
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switch (responseCode) {
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case webClient.protobuf.controller.Response.ResponseCode.RespOk:
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RoomPersistence.joinedGame(roomId, joinGameParams.gameId);
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break;
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default:
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console.log('Failed to do the thing');
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}
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});
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}
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