Cockatrice/libcockatrice_interfaces/libcockatrice/interfaces/interface_game_settings_provider.h
DawnFire42 6ea68c3f58
[Game] Add Command Zone support with commander tax tracking
- Add CommandZone and CommandZoneLogic for commander
  - Add CommanderTaxCounter
  - Add counter active state protocol (show/hide tax counters)
  - Add "Enable Command Zone" option in game creation dialogs
  - Add context menu actions for command zone operations

Took 9 minutes

Took 11 minutes
2026-08-10 18:32:17 -04:00

31 lines
1.4 KiB
C++

#ifndef COCKATRICE_INTERFACE_GAME_SETTINGS_PROVIDER_H
#define COCKATRICE_INTERFACE_GAME_SETTINGS_PROVIDER_H
#include <QString>
class IGameSettingsProvider
{
public:
virtual ~IGameSettingsProvider() = default;
[[nodiscard]] virtual QString getGameDescription() const = 0;
[[nodiscard]] virtual int getMaxPlayers() const = 0;
[[nodiscard]] virtual QString getGameTypes() const = 0;
[[nodiscard]] virtual bool getOnlyBuddies() const = 0;
[[nodiscard]] virtual bool getOnlyRegistered() const = 0;
[[nodiscard]] virtual bool getSpectatorsAllowed() const = 0;
[[nodiscard]] virtual bool getSpectatorsNeedPassword() const = 0;
[[nodiscard]] virtual bool getSpectatorsCanTalk() const = 0;
[[nodiscard]] virtual bool getSpectatorsCanSeeEverything() const = 0;
[[nodiscard]] virtual bool getCreateGameAsSpectator() const = 0;
[[nodiscard]] virtual int getDefaultStartingLifeTotal() const = 0;
[[nodiscard]] virtual bool getShareDecklistsOnLoad() const = 0;
[[nodiscard]] virtual bool getRememberGameSettings() const = 0;
[[nodiscard]] virtual bool getEnableCommandZone() const = 0;
[[nodiscard]] virtual bool getLocalGameRememberSettings() const = 0;
[[nodiscard]] virtual int getLocalGameMaxPlayers() const = 0;
[[nodiscard]] virtual int getLocalGameStartingLifeTotal() const = 0;
[[nodiscard]] virtual bool getLocalGameEnableCommandZone() const = 0;
};
#endif // COCKATRICE_INTERFACE_GAME_SETTINGS_PROVIDER_H