Cockatrice/tests/random_reveal_test.cpp

246 lines
10 KiB
C++

#include "game/game_config.h"
#include "game/server_abstract_player.h"
#include "game/server_card.h"
#include "game/server_cardzone.h"
#include "game/server_game.h"
#include "movecard_tests/server_test_helpers.h"
#include "server_abstractuserinterface.h"
#include "server_response_containers.h"
#include "server_room.h"
#include <QCoreApplication>
#include <QSet>
#include <google/protobuf/descriptor.pb.h>
#include <google/protobuf/dynamic_message.h>
#include <gtest/gtest.h>
#include <libcockatrice/deck_list/deck_list.h>
#include <libcockatrice/protocol/get_pb_extension.h>
#include <libcockatrice/protocol/pb/command_deck_select.pb.h>
#include <libcockatrice/protocol/pb/command_reveal_cards.pb.h>
#include <libcockatrice/protocol/pb/event_reveal_cards.pb.h>
#include <libcockatrice/protocol/pb/game_event_container.pb.h>
#include <libcockatrice/protocol/pb/serverinfo_zone.pb.h>
#include <libcockatrice/rng/rng_abstract.h>
#include <libcockatrice/utility/zone_names.h>
#include <memory>
RNG_Abstract *rng = nullptr;
namespace
{
class AlternatingRng : public RNG_Abstract
{
int calls = 0;
public:
unsigned int rand(int min, int max) override
{
EXPECT_LE(min, max);
return calls++ % 2 == 0 && min < max ? min + 1 : min;
}
};
class Recipient : public Server_AbstractUserInterface
{
public:
QList<Event_RevealCards> reveals;
Recipient(Server *server, const char *name) : Server_AbstractUserInterface(server)
{
ServerInfo_User user;
user.set_name(name);
setUserInfo(user);
}
int getLastCommandTime() const override
{
return 0;
}
bool addSaidMessageSize(int) override
{
return true;
}
void sendProtocolItem(const Response &) override
{
}
void sendProtocolItem(const SessionEvent &) override
{
}
void sendProtocolItem(const RoomEvent &) override
{
}
void sendProtocolItem(const GameEventContainer &container) override
{
for (const auto &event : container.event_list()) {
if (event.HasExtension(Event_RevealCards::ext)) {
reveals.append(event.GetExtension(Event_RevealCards::ext));
}
}
}
};
GameCommand randomReveal(int count, int recipient = -1)
{
GameCommand command;
auto *request = command.MutableExtension(Command_RevealRandomCards::ext);
request->set_zone_name(ZoneNames::HAND);
request->set_number_of_cards(count);
if (recipient != -1) {
request->set_player_id(recipient);
}
return command;
}
} // namespace
TEST(RandomReveal, DistinctSamplesPrivacyAndCompatibility)
{
int argc = 1;
char name[] = "random-reveal-test";
char *argv[] = {name, nullptr};
std::unique_ptr<QCoreApplication> application;
if (!QCoreApplication::instance()) {
application = std::make_unique<QCoreApplication>(argc, argv);
}
AlternatingRng random;
rng = &random;
FakeServer server;
Recipient owner(&server, "Owner"), target(&server, "Target"), bystander(&server, "Bystander"),
judge(&server, "Judge"), spectator(&server, "Spectator");
Server_Room room(0, 0, "", "", "", "", false, "", {}, &server);
GameConfig config;
config.creatorInfo = *owner.getUserInfo();
config.gameId = 1;
config.maxPlayers = 3;
config.spectatorsAllowed = true;
config.spectatorsSeeEverything = false;
config.shareDecklistsOnLoad = false;
Server_Game game(config, &room);
for (auto *recipient : {&owner, &target, &bystander}) {
ResponseContainer response(1);
game.addPlayer(recipient, response, false, false, false);
}
ResponseContainer judgeResponse(1);
game.addPlayer(&judge, judgeResponse, true, true, false);
ResponseContainer spectatorResponse(1);
game.addPlayer(&spectator, spectatorResponse, true, false, false);
auto *player = game.getPlayer(0);
ASSERT_NE(player, nullptr);
ASSERT_NE(game.getPlayer(1), nullptr);
ResponseContainer response(2);
GameEventStorage notStarted;
EXPECT_EQ(player->processGameCommand(randomReveal(2, 1), response, notStarted), Response::RespGameNotStarted);
EXPECT_TRUE(notStarted.getGameEventList().isEmpty());
for (auto *participant : game.getPlayers()) {
Command_DeckSelect select;
select.set_deck(DeckList().writeToString_Native().toStdString());
GameCommand command;
command.MutableExtension(Command_DeckSelect::ext)->CopyFrom(select);
GameEventStorage events;
EXPECT_EQ(participant->processGameCommand(command, response, events), Response::RespOk);
participant->setReadyStart(true);
}
game.startGameIfReady(false);
QCoreApplication::processEvents();
ASSERT_TRUE(game.getGameStarted());
auto *hand = player->getZones().value(ZoneNames::HAND);
ASSERT_NE(hand, nullptr);
for (int i = 0; i < 4; ++i) {
auto *card = new Server_Card({i < 2 ? "Twin" : "Other", QString::number(i)}, player->newCardId(), i, 0);
hand->insertCard(card, -1, 0);
}
const auto original = hand->getCards();
GameEventStorage privateReveal;
EXPECT_EQ(player->processGameCommand(randomReveal(2, 1), response, privateReveal), Response::RespOk);
ASSERT_EQ(privateReveal.getGameEventList().size(), 2);
EXPECT_EQ(privateReveal.getPrivatePlayerId(), 1);
privateReveal.sendToGame(&game);
ASSERT_EQ(owner.reveals.size(), 1);
ASSERT_EQ(target.reveals.size(), 1);
ASSERT_EQ(bystander.reveals.size(), 1);
ASSERT_EQ(judge.reveals.size(), 1);
ASSERT_EQ(spectator.reveals.size(), 1);
EXPECT_EQ(target.reveals.last().cards_size(), 2);
EXPECT_EQ(judge.reveals.last().cards_size(), 2); // existing judge visibility is retained
EXPECT_NE(target.reveals.last().cards(0).id(), target.reveals.last().cards(1).id());
EXPECT_EQ(target.reveals.last().cards(0).id(), original.at(1)->getId());
EXPECT_EQ(target.reveals.last().cards(1).id(), original.at(0)->getId());
EXPECT_EQ(target.reveals.last().cards(0).name(),
target.reveals.last().cards(1).name()); // physical copies are distinct
for (auto *recipient : {&owner, &bystander, &spectator}) {
EXPECT_EQ(recipient->reveals.last().cards_size(), 0);
EXPECT_EQ(recipient->reveals.last().number_of_cards(), 2);
ASSERT_EQ(recipient->reveals.last().card_id_size(), 1);
EXPECT_EQ(recipient->reveals.last().card_id(0), -2); // no actual card ids leak
EXPECT_EQ(recipient->reveals.last().other_player_id(), 1);
}
EXPECT_EQ(hand->getCards(), original);
GameEventStorage publicReveal;
EXPECT_EQ(player->processGameCommand(randomReveal(4), response, publicReveal), Response::RespOk);
publicReveal.sendToGame(&game);
for (auto *recipient : {&owner, &target, &bystander, &judge, &spectator}) {
ASSERT_EQ(recipient->reveals.last().cards_size(), 4);
QSet<int> ids;
for (const auto &card : recipient->reveals.last().cards()) {
ids.insert(card.id());
}
EXPECT_EQ(ids.size(), 4);
}
EXPECT_EQ(hand->getCards(), original);
for (int amount : {0, -1, 5, 2147483647}) {
GameEventStorage invalid;
EXPECT_NE(player->processGameCommand(randomReveal(amount, 1), response, invalid), Response::RespOk);
EXPECT_TRUE(invalid.getGameEventList().isEmpty());
}
GameEventStorage missingRecipient;
EXPECT_EQ(player->processGameCommand(randomReveal(2, 999), response, missingRecipient), Response::RespNameNotFound);
EXPECT_TRUE(missingRecipient.getGameEventList().isEmpty());
player->setConceded(true);
GameEventStorage conceded;
EXPECT_EQ(player->processGameCommand(randomReveal(2, 1), response, conceded), Response::RespContextError);
EXPECT_TRUE(conceded.getGameEventList().isEmpty());
player->setConceded(false);
GameCommand legacy;
auto *single = legacy.MutableExtension(Command_RevealCards::ext);
single->set_zone_name(ZoneNames::HAND);
single->add_card_id(-2);
single->set_player_id(1);
GameEventStorage legacyReveal;
EXPECT_EQ(player->processGameCommand(legacy, response, legacyReveal), Response::RespOk);
legacyReveal.sendToGame(&game);
EXPECT_EQ(target.reveals.last().cards_size(), 1);
EXPECT_EQ(owner.reveals.last().cards_size(), 0);
// A reader with only the old GameCommand schema keeps the new extension unknown.
// Existing dispatch returns RespInvalidCommand; it cannot fall back to reveal-all.
google::protobuf::FileDescriptorProto file;
GameCommand::descriptor()->file()->CopyTo(&file);
auto *values = file.mutable_message_type(0)->mutable_enum_type(0)->mutable_value();
for (int i = values->size() - 1; i >= 0; --i) {
if (values->Get(i).number() == 1036) {
values->DeleteSubrange(i, 1);
}
}
google::protobuf::DescriptorPool pool;
ASSERT_NE(pool.BuildFile(file), nullptr);
google::protobuf::FileDescriptorProto legacyRevealFile;
Command_RevealCards::descriptor()->file()->CopyTo(&legacyRevealFile);
auto *messages = legacyRevealFile.mutable_message_type();
for (int i = messages->size() - 1; i >= 0; --i) {
if (messages->Get(i).name() == "Command_RevealRandomCards") {
messages->DeleteSubrange(i, 1);
}
}
ASSERT_NE(pool.BuildFile(legacyRevealFile), nullptr);
google::protobuf::DynamicMessageFactory factory(&pool);
std::unique_ptr<google::protobuf::Message> old(
factory.GetPrototype(pool.FindMessageTypeByName("GameCommand"))->New());
ASSERT_TRUE(old->ParseFromString(legacy.SerializeAsString()));
EXPECT_EQ(getPbExtension(*old), GameCommand::REVEAL_CARDS);
old->Clear();
ASSERT_TRUE(old->ParseFromString(randomReveal(2, 1).SerializeAsString()));
EXPECT_EQ(getPbExtension(*old), -1);
GameCommand unknown;
unknown.GetReflection()->MutableUnknownFields(&unknown)->MergeFrom(old->GetReflection()->GetUnknownFields(*old));
GameEventStorage unsupported;
EXPECT_EQ(player->processGameCommand(unknown, response, unsupported), Response::RespInvalidCommand);
EXPECT_TRUE(unsupported.getGameEventList().isEmpty());
rng = nullptr;
}