Cockatrice/webclient/src/store/server/server.reducer.ts
2026-04-12 15:21:29 -05:00

484 lines
11 KiB
TypeScript

import { DeckStorageFolder, DeckStorageTreeItem, SortDirection, StatusEnum, UserLevelFlag, UserSortField } from 'types';
import { SortUtil } from '../common';
import { ServerState } from './server.interfaces'
import { Types } from './server.types';
function splitPath(path: string): string[] {
return path ? path.split('/') : [];
}
function insertAtPath(folder: DeckStorageFolder, pathSegments: string[], item: DeckStorageTreeItem): DeckStorageFolder {
if (pathSegments.length === 0 || (pathSegments.length === 1 && pathSegments[0] === '')) {
return { items: [...folder.items, item] };
}
const [head, ...tail] = pathSegments;
const match = folder.items.find(child => child.name === head && child.folder);
if (match) {
return {
items: folder.items.map(child =>
child === match
? { ...child, folder: insertAtPath(child.folder!, tail, item) }
: child
),
};
}
const created: DeckStorageTreeItem = { id: 0, name: head, file: null, folder: insertAtPath({ items: [] }, tail, item) };
return { items: [...folder.items, created] };
}
function removeById(folder: DeckStorageFolder, id: number): DeckStorageFolder {
return {
items: folder.items
.filter(item => item.id !== id)
.map(item =>
item.folder ? { ...item, folder: removeById(item.folder, id) } : item
),
};
}
function removeByPath(folder: DeckStorageFolder, pathSegments: string[]): DeckStorageFolder {
if (pathSegments.length === 0 || (pathSegments.length === 1 && pathSegments[0] === '')) {
return folder;
}
const [head, ...tail] = pathSegments;
if (tail.length === 0) {
return { items: folder.items.filter(item => !(item.name === head && item.folder !== null)) };
}
return {
items: folder.items.map(item =>
item.name === head && item.folder
? { ...item, folder: removeByPath(item.folder, tail) }
: item
),
};
}
const initialState: ServerState = {
initialized: false,
buddyList: [],
ignoreList: [],
status: {
state: StatusEnum.DISCONNECTED,
description: null
},
info: {
message: null,
name: null,
version: null
},
logs: {
room: [],
game: [],
chat: []
},
user: null,
users: [],
sortUsersBy: {
field: UserSortField.NAME,
order: SortDirection.ASC
},
messages: {},
userInfo: {},
notifications: [],
serverShutdown: null,
banUser: '',
banHistory: {},
warnHistory: {},
warnListOptions: [],
warnUser: '',
adminNotes: {},
replays: [],
backendDecks: null,
gamesOfUser: {},
};
export const serverReducer = (state = initialState, action: any) => {
switch (action.type) {
case Types.INITIALIZED: {
return {
...initialState,
initialized: true
}
}
case Types.ACCOUNT_AWAITING_ACTIVATION: {
return state;
}
case Types.ACCOUNT_ACTIVATION_FAILED:
case Types.ACCOUNT_ACTIVATION_SUCCESS: {
return state;
}
case Types.CLEAR_STORE: {
return {
...initialState,
status: {
...state.status
}
}
}
case Types.SERVER_MESSAGE: {
const { message } = action;
const { info } = state;
return {
...state,
info: { ...info, message }
}
}
case Types.UPDATE_BUDDY_LIST: {
const { buddyList } = action;
const { sortUsersBy } = state;
SortUtil.sortUsersByField(buddyList, sortUsersBy);
return {
...state,
buddyList: [
...buddyList
]
};
}
case Types.ADD_TO_BUDDY_LIST: {
const { user } = action;
const { sortUsersBy } = state;
const buddyList = [...state.buddyList];
buddyList.push(user);
SortUtil.sortUsersByField(buddyList, sortUsersBy);
return {
...state,
buddyList
};
}
case Types.REMOVE_FROM_BUDDY_LIST: {
const { userName } = action;
const buddyList = state.buddyList.filter(user => user.name !== userName);
return {
...state,
buddyList
};
}
case Types.UPDATE_IGNORE_LIST: {
const { ignoreList } = action;
const { sortUsersBy } = state;
SortUtil.sortUsersByField(ignoreList, sortUsersBy);
return {
...state,
ignoreList: [
...ignoreList
]
};
}
case Types.ADD_TO_IGNORE_LIST: {
const { user } = action;
const { sortUsersBy } = state;
const ignoreList = [...state.ignoreList];
ignoreList.push(user);
SortUtil.sortUsersByField(ignoreList, sortUsersBy);
return {
...state,
ignoreList
};
}
case Types.REMOVE_FROM_IGNORE_LIST: {
const { userName } = action;
const ignoreList = state.ignoreList.filter(user => user.name !== userName);
return {
...state,
ignoreList
};
}
case Types.UPDATE_INFO: {
const { name, version } = action.info;
const { info } = state;
return {
...state,
info: { ...info, name, version }
}
}
case Types.UPDATE_STATUS: {
const { status } = action;
return {
...state,
status: { ...status }
}
}
case Types.UPDATE_USER:
case Types.ACCOUNT_EDIT_CHANGED:
case Types.ACCOUNT_IMAGE_CHANGED: {
const { user } = action;
return {
...state,
user: {
...state.user,
...user
}
}
}
case Types.UPDATE_USERS: {
const users = [...action.users];
const { sortUsersBy } = state;
SortUtil.sortUsersByField(users, sortUsersBy);
return {
...state,
users
};
}
case Types.USER_JOINED: {
const { sortUsersBy } = state;
const users = [
...state.users,
{ ...action.user }
];
SortUtil.sortUsersByField(users, sortUsersBy);
return {
...state,
users
};
}
case Types.USER_LEFT: {
const { name } = action;
const users = state.users.filter(user => user.name !== name);
return {
...state,
users
};
}
case Types.VIEW_LOGS: {
const { logs } = action;
return {
...state,
logs: {
...logs
}
};
}
case Types.CLEAR_LOGS: {
return {
...state,
logs: {
...initialState.logs
}
}
}
case Types.USER_MESSAGE: {
const { senderName, receiverName } = action.messageData;
const userName = state.user.name === senderName ? receiverName : senderName;
return {
...state,
messages: {
...state.messages,
[userName]: [
...(state.messages[userName] ?? []),
action.messageData,
],
}
};
}
case Types.GET_USER_INFO: {
const { userInfo } = action;
return {
...state,
userInfo: {
...state.userInfo,
[userInfo.name]: userInfo,
}
};
}
case Types.NOTIFY_USER: {
const { notification } = action;
return {
...state,
notifications: [
...state.notifications,
notification
]
};
}
case Types.SERVER_SHUTDOWN: {
const { data } = action;
return {
...state,
serverShutdown: data,
};
}
case Types.BAN_FROM_SERVER: {
const { userName } = action;
return {
...state,
banUser: userName,
};
}
case Types.BAN_HISTORY: {
const { userName, banHistory } = action;
return {
...state,
banHistory: {
...state.banHistory,
[userName]: banHistory,
}
};
}
case Types.WARN_HISTORY: {
const { userName, warnHistory } = action;
return {
...state,
warnHistory: {
...state.warnHistory,
[userName]: warnHistory,
}
};
}
case Types.WARN_LIST_OPTIONS: {
const { warnList } = action;
return {
...state,
warnListOptions: warnList,
};
}
case Types.WARN_USER: {
const { userName } = action;
return {
...state,
warnUser: userName,
};
}
case Types.GET_ADMIN_NOTES:
case Types.UPDATE_ADMIN_NOTES: {
const { userName, notes } = action;
return {
...state,
adminNotes: {
...state.adminNotes,
[userName]: notes,
}
};
}
case Types.ADJUST_MOD: {
const { userName, shouldBeMod, shouldBeJudge } = action;
return {
...state,
users: state.users.map((user) => {
if (user.name !== userName) {
return user;
}
let newLevel = user.userLevel;
newLevel = shouldBeMod ? (newLevel | UserLevelFlag.IsModerator) : (newLevel & ~UserLevelFlag.IsModerator);
newLevel = shouldBeJudge ? (newLevel | UserLevelFlag.IsJudge) : (newLevel & ~UserLevelFlag.IsJudge);
return {
...user,
userLevel: newLevel,
}
})
};
}
case Types.REPLAY_LIST: {
return { ...state, replays: [...action.matchList] };
}
case Types.REPLAY_ADDED: {
return { ...state, replays: [...state.replays, action.matchInfo] };
}
case Types.REPLAY_MODIFY_MATCH: {
return {
...state,
replays: state.replays.map(r =>
r.gameId === action.gameId ? { ...r, doNotHide: action.doNotHide } : r
),
};
}
case Types.REPLAY_DELETE_MATCH: {
return { ...state, replays: state.replays.filter(r => r.gameId !== action.gameId) };
}
case Types.BACKEND_DECKS: {
return { ...state, backendDecks: action.deckList };
}
case Types.DECK_UPLOAD: {
if (!state.backendDecks) {
return state;
}
return {
...state,
backendDecks: {
root: insertAtPath(state.backendDecks.root, splitPath(action.path), action.treeItem),
},
};
}
case Types.DECK_DELETE: {
if (!state.backendDecks) {
return state;
}
return {
...state,
backendDecks: {
root: removeById(state.backendDecks.root, action.deckId),
},
};
}
case Types.DECK_NEW_DIR: {
if (!state.backendDecks) {
return state;
}
const newFolder: DeckStorageTreeItem = { id: 0, name: action.dirName, file: null, folder: { items: [] } };
return {
...state,
backendDecks: {
root: insertAtPath(state.backendDecks.root, splitPath(action.path), newFolder),
},
};
}
case Types.DECK_DEL_DIR: {
if (!state.backendDecks) {
return state;
}
return {
...state,
backendDecks: {
root: removeByPath(state.backendDecks.root, splitPath(action.path)),
},
};
}
case Types.GAMES_OF_USER: {
const { userName, games } = action;
return {
...state,
gamesOfUser: {
...state.gamesOfUser,
[userName]: games,
},
};
}
default:
return state;
}
}