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* [Game][Player] Pull out graphics_items out of player_logic Took 25 seconds Took 9 minutes * [Game] Move graphics files into game_graphics Took 1 minute Took 2 minutes Took 23 seconds Took 1 minute Took 2 seconds * Include. Took 4 minutes Took 3 minutes Took 4 minutes Took 1 minute Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
20 lines
813 B
C++
20 lines
813 B
C++
#include "game.h"
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#include "../interface/widgets/tabs/tab_game.h"
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#include <libcockatrice/protocol/pb/event_game_joined.pb.h>
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Game::Game(QObject *_parent,
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bool isLocalGame,
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QList<AbstractClient *> &_clients,
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const Event_GameJoined &event,
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const QMap<int, QString> &_roomGameTypes)
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: AbstractGame(_parent)
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{
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gameMetaInfo->setFromProto(event.game_info());
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gameMetaInfo->setRoomGameTypes(_roomGameTypes);
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gameState = new GameState(this, 0, event.host_id(), isLocalGame, _clients, false, event.resuming(), -1, false);
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connect(gameMetaInfo, &GameMetaInfo::startedChanged, gameState, &GameState::onStartedChanged);
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playerManager = new PlayerManager(this, event.player_id(), event.judge(), event.spectator());
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gameMetaInfo->setStarted(false);
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}
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