Cockatrice/cockatrice/src/client/tabs/abstract_tab_deck_editor.h

153 lines
4.8 KiB
C++

#ifndef TAB_GENERIC_DECK_EDITOR_H
#define TAB_GENERIC_DECK_EDITOR_H
#include "../../game/cards/card_database.h"
#include "../menus/deck_editor/deck_editor_menu.h"
#include "../ui/widgets/deck_editor/deck_editor_card_info_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_database_display_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_deck_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_filter_dock_widget.h"
#include "../ui/widgets/deck_editor/deck_editor_printing_selector_dock_widget.h"
#include "../ui/widgets/visual_deck_storage/deck_preview/deck_preview_deck_tags_display_widget.h"
#include "tab.h"
class CardDatabaseModel;
class CardDatabaseDisplayModel;
class CardInfoFrameWidget;
class DeckLoader;
class DeckEditorMenu;
class DeckEditorCardInfoDockWidget;
class DeckEditorDatabaseDisplayWidget;
class DeckEditorDeckDockWidget;
class DeckEditorFilterDockWidget;
class DeckEditorPrintingSelectorDockWidget;
class DeckPreviewDeckTagsDisplayWidget;
class Response;
class FilterTreeModel;
class FilterBuilder;
class QTreeView;
class QTextEdit;
class QLabel;
class QComboBox;
class QGroupBox;
class QMessageBox;
class QHBoxLayout;
class QVBoxLayout;
class QPushButton;
class QDockWidget;
class QMenu;
class QAction;
class AbstractTabDeckEditor : public Tab
{
Q_OBJECT
public:
explicit AbstractTabDeckEditor(TabSupervisor *_tabSupervisor);
// UI and Navigation
virtual void createMenus() = 0;
[[nodiscard]] virtual QString getTabText() const override = 0;
bool confirmClose();
virtual void retranslateUi() override = 0;
// Deck Management
void openDeck(DeckLoader *deck);
DeckLoader *getDeckList() const;
void setModified(bool _windowModified);
// UI Elements
DeckEditorMenu *deckMenu;
DeckEditorDatabaseDisplayWidget *databaseDisplayDockWidget;
DeckEditorCardInfoDockWidget *cardInfoDockWidget;
DeckEditorDeckDockWidget *deckDockWidget;
DeckEditorFilterDockWidget *filterDockWidget;
DeckEditorPrintingSelectorDockWidget *printingSelectorDockWidget;
public slots:
void onDeckChanged();
void updateCard(CardInfoPtr _card);
void actAddCard(CardInfoPtr info);
void actAddCardToSideboard(CardInfoPtr info);
void actDecrementCard(CardInfoPtr info);
void actDecrementCardFromSideboard(CardInfoPtr info);
void actOpenRecent(const QString &fileName);
void filterTreeChanged(FilterTree *filterTree);
void closeRequest(bool forced = false) override;
virtual void showPrintingSelector() = 0;
virtual void dockTopLevelChanged(bool topLevel) = 0;
signals:
void openDeckEditor(const DeckLoader *deckLoader);
void deckEditorClosing(AbstractTabDeckEditor *tab);
void decrementCard(CardInfoPtr card, QString zoneName);
protected slots:
// Deck Operations
virtual void actNewDeck();
void cleanDeckAndResetModified();
virtual void actLoadDeck();
bool actSaveDeck();
bool actSaveDeckAs();
virtual void actLoadDeckFromClipboard();
void actEditDeckInClipboard();
void actEditDeckInClipboardRaw();
void actSaveDeckToClipboard();
void actSaveDeckToClipboardNoSetNameAndNumber();
void actSaveDeckToClipboardRaw();
void actSaveDeckToClipboardRawNoSetNameAndNumber();
void actPrintDeck();
void actExportDeckDecklist();
void actAnalyzeDeckDeckstats();
void actAnalyzeDeckTappedout();
// Remote Save
void saveDeckRemoteFinished(const Response &r);
// UI Layout Management
virtual void loadLayout() = 0;
virtual void restartLayout() = 0;
virtual void freeDocksSize() = 0;
virtual void refreshShortcuts() = 0;
bool eventFilter(QObject *o, QEvent *e) override;
virtual void dockVisibleTriggered() = 0;
virtual void dockFloatingTriggered() = 0;
private:
virtual void setDeck(DeckLoader *_deck);
void editDeckInClipboard(bool annotated);
protected:
/**
* @brief Enum for selecting deck open location
*/
enum DeckOpenLocation
{
CANCELLED,
SAME_TAB,
NEW_TAB
};
DeckOpenLocation confirmOpen(bool openInSameTabIfBlank = true);
QMessageBox *createSaveConfirmationWindow();
bool isBlankNewDeck() const;
// Helper functions for card actions
void addCardHelper(CardInfoPtr info, QString zoneName);
void actSwapCard(CardInfoPtr info, QString zoneName);
virtual void openDeckFromFile(const QString &fileName, DeckOpenLocation deckOpenLocation);
// UI Menu Elements
QMenu *viewMenu, *cardInfoDockMenu, *deckDockMenu, *filterDockMenu, *printingSelectorDockMenu;
QAction *aResetLayout;
QAction *aCardInfoDockVisible, *aCardInfoDockFloating, *aDeckDockVisible, *aDeckDockFloating;
QAction *aFilterDockVisible, *aFilterDockFloating, *aPrintingSelectorDockVisible, *aPrintingSelectorDockFloating;
bool modified;
};
#endif // TAB_GENERIC_DECK_EDITOR_H