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card_database_parser
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fix bug introduced in #5267 (#5270)
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2024-12-19 13:17:09 +00:00 |
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abstract_card_drag_item.cpp
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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abstract_card_drag_item.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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abstract_card_item.cpp
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fix cards having the wrong printing if rejoin game before card db finishes loading (#5390)
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2024-12-30 03:25:11 +00:00 |
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abstract_card_item.h
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fix cards having the wrong printing if rejoin game before card db finishes loading (#5390)
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2024-12-30 03:25:11 +00:00 |
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card_database.cpp
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Show correct art on middle mouse popup (#5385)
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2024-12-29 23:24:32 +00:00 |
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card_database.h
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Show correct art on middle mouse popup (#5385)
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2024-12-29 23:24:32 +00:00 |
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card_database_manager.cpp
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Refactor CardDatabase *db global variable to singleton CardDatabaseManager. (#5159)
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2024-11-05 19:32:59 +01:00 |
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card_database_manager.h
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Refactor CardDatabase *db global variable to singleton CardDatabaseManager. (#5159)
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2024-11-05 19:32:59 +01:00 |
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card_database_model.cpp
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Fix crash on replay list sorting, fix error popups on win debug (#5388)
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2024-12-30 01:10:12 +00:00 |
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card_database_model.h
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Add QSet for faster lookups in CardDatabase (#5332)
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2024-12-26 19:52:18 -05:00 |
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card_drag_item.cpp
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Fix "ghosting" of cards sticking on invalid moves (#5289)
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2024-12-22 17:35:44 -05:00 |
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card_drag_item.h
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Major Directory Refactoring (#5118)
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2024-10-20 10:11:35 -04:00 |
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card_item.cpp
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Keep card annotations on stack (#5399)
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2024-12-31 14:08:25 -05:00 |
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card_item.h
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Keep card annotations on stack (#5399)
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2024-12-31 14:08:25 -05:00 |
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card_list.cpp
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add more sort options (#5214)
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2024-11-30 22:32:39 -05:00 |
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card_list.h
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add more sort options (#5214)
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2024-11-30 22:32:39 -05:00 |