Cockatrice/cockatrice/src/game/cards
2024-12-31 14:08:25 -05:00
..
card_database_parser fix bug introduced in #5267 (#5270) 2024-12-19 13:17:09 +00:00
abstract_card_drag_item.cpp Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
abstract_card_drag_item.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
abstract_card_item.cpp fix cards having the wrong printing if rejoin game before card db finishes loading (#5390) 2024-12-30 03:25:11 +00:00
abstract_card_item.h fix cards having the wrong printing if rejoin game before card db finishes loading (#5390) 2024-12-30 03:25:11 +00:00
card_database.cpp Show correct art on middle mouse popup (#5385) 2024-12-29 23:24:32 +00:00
card_database.h Show correct art on middle mouse popup (#5385) 2024-12-29 23:24:32 +00:00
card_database_manager.cpp Refactor CardDatabase *db global variable to singleton CardDatabaseManager. (#5159) 2024-11-05 19:32:59 +01:00
card_database_manager.h Refactor CardDatabase *db global variable to singleton CardDatabaseManager. (#5159) 2024-11-05 19:32:59 +01:00
card_database_model.cpp Fix crash on replay list sorting, fix error popups on win debug (#5388) 2024-12-30 01:10:12 +00:00
card_database_model.h Add QSet for faster lookups in CardDatabase (#5332) 2024-12-26 19:52:18 -05:00
card_drag_item.cpp Fix "ghosting" of cards sticking on invalid moves (#5289) 2024-12-22 17:35:44 -05:00
card_drag_item.h Major Directory Refactoring (#5118) 2024-10-20 10:11:35 -04:00
card_item.cpp Keep card annotations on stack (#5399) 2024-12-31 14:08:25 -05:00
card_item.h Keep card annotations on stack (#5399) 2024-12-31 14:08:25 -05:00
card_list.cpp add more sort options (#5214) 2024-11-30 22:32:39 -05:00
card_list.h add more sort options (#5214) 2024-11-30 22:32:39 -05:00