Cockatrice/tests/settings
BruebachL 24874b10cf
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[GameSelector] Persist quick-filter toolbar edits and repair filter settings migration (#7500)
* [GameSelector] Persist quick-filter toolbar edits and repair filter settings migration

- Save game-filter parameters on toolbar changes, debounced with flush on close
- Repair pre-camelCase gamefilters.ini keys in place on startup
- Map the legacy creator-name filter to hostNameFilter
- Balance begin/endFilterChange in GamesProxyModel::refresh
- Align the hideIgnoredUserGames default between model and settings
- Cover the migration with regression tests

* [Review] Address RickyRister comments on filter persistence

- Rename game-type prefix constants to SCREAMING_SNAKE to match
  MIGRATION_SENTINEL_KEY and project style
- Document why GameSelector destructor flushes a pending debounced
  filter save (toolbar path has no other writer)

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-10-13 07:45:08 +02:00
..
CMakeLists.txt [Tests] Register each test case with CTest instead of each test binary (#7399) 2026-10-11 14:50:09 +02:00
settings_defaults_test.cpp [Client] Warn when data paths point inside the program directory (#7473) 2026-10-11 15:34:49 +02:00
settings_manager_test.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
settings_migration_test.cpp [GameSelector] Persist quick-filter toolbar edits and repair filter settings migration (#7500) 2026-10-13 07:45:08 +02:00