Cockatrice/libcockatrice_network/libcockatrice/network/server/remote
Lukas Brübach 752a8a3c64 [Server] Add extension points for tournament game commands
Adds the server-side seams the tournament engine will plug into:
- Dispatch ReportMatchResult / AdvanceTournament /
  TournamentSettingsSelect in processGameCommand; base implementations
  return RespContextError so regular games reject them safely
- Server_AbstractPlayer::setDeck lets a backend install a deck into a
  player slot directly
- Server_Room::getUserInterfaceByName resolves a room user by name for
  automated game setup

Took 24 minutes
2026-11-01 22:05:32 +01:00
..
game [Server] Add extension points for tournament game commands 2026-11-01 22:05:32 +01:00
CMakeLists.txt [Build] Let AUTOMOC process library headers (#7638) 2026-10-31 18:49:05 +01:00
room_message_type.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server.cpp [Servatrice] Relay room channel messages over ISL (#7480) 2026-10-16 22:46:40 +02:00
server.h [Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords (#7193) 2026-10-16 22:52:26 +02:00
server_abstractuserinterface.cpp [Network] Do not format discarded debug messages, parse without memmove (#7606) 2026-10-25 12:49:24 +01:00
server_abstractuserinterface.h [Network] Do not format discarded debug messages, parse without memmove (#7606) 2026-10-25 12:49:24 +01:00
server_database_interface.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_database_interface.h [Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords (#7193) 2026-10-16 22:52:26 +02:00
server_player_reference.h fix arch compiling (#6895) 2026-05-16 19:39:34 +02:00
server_protocolhandler.cpp [Network] Do not format discarded debug messages, parse without memmove (#7606) 2026-10-25 12:49:24 +01:00
server_protocolhandler.h [Network] Do not format discarded debug messages, parse without memmove (#7606) 2026-10-25 12:49:24 +01:00
server_remoteuserinterface.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_remoteuserinterface.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_response_containers.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_response_containers.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_room.cpp [Server] Add extension points for tournament game commands 2026-11-01 22:05:32 +01:00
server_room.h [Server] Add extension points for tournament game commands 2026-11-01 22:05:32 +01:00
serverinfo_user_container.cpp style: Add braces to all control flow statements (#6887) 2026-05-16 19:19:53 +02:00
serverinfo_user_container.h Mark more functions as [[nodiscard]] (#6320) 2025-11-16 01:39:24 +01:00
user_level.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00