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* [Client] Confirm before joining a game opened from a game link Joining a game from a cockatrice://joingame link is a navigation decision, so restate what will be joined and ask before acting: the confirm names the game description when the link carries one (falling back to the room name and numeric id for older links), and reports the host:port so links that point at a different server are obvious. The intent chain is only started after confirmation. Took 3 minutes * [Client] Extract the join-game confirm message into a helper Took 3 minutes # Commit time for manual adjustment: # Took 6 seconds * Proper fwd declare. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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| src | ||
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| .qdevelop | ||
| CMakeLists.txt | ||
| cockatrice-cod.xml | ||
| cockatrice.desktop | ||
| cockatrice.qrc | ||
| cockatrice.rc | ||
| cockatrice_en@source.ts | ||