Cockatrice/cockatrice/src/game/board/card_drag_item.h
2026-05-21 22:58:07 +02:00

44 lines
944 B
C++

/**
* @file card_drag_item.h
* @ingroup GameGraphicsCards
*/
//! \todo Document this file.
#ifndef CARDDRAGITEM_H
#define CARDDRAGITEM_H
#include "abstract_card_drag_item.h"
class CardItem;
class CardDragItem : public AbstractCardDragItem
{
Q_OBJECT
private:
int id;
bool forceFaceDown;
bool occupied;
CardZone *currentZone;
public:
CardDragItem(CardItem *_item,
int _id,
const QPointF &_hotSpot,
bool _forceFaceDown,
AbstractCardDragItem *parentDrag = 0);
int getId() const
{
return id;
}
bool isForceFaceDown() const
{
return forceFaceDown;
}
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
void updatePosition(const QPointF &cursorScenePos) override;
protected:
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
};
#endif