Cockatrice/cockatrice/src/replay_timeline_widget.cpp
ebbit1q fcafcb340a
remove all instances of the type long (#4519)
the long type has different sizes across operating systems and should
not be used

in the timeline an overflow could occur if the width in pixels
multiplied by the total amount of milliseconds in the replay is larger
than 2^31 which is easy enough considering with only 500 pixels width
you'll reach this number with only 1.2 hours of replay (about 4 million
millis), note that this would be windows exclusive as *nix uses 64 bits

~~qt-json's own repo suggests using qt5's implementation instead, testing
revealed this is quite a bit faster, contrary to #3480~~ testing proved
this to not be compatible with older qt versions

servatrice uses the qthread usleep function which used to be protected
but is now public

cockatrice is not compatible with qt4 and hasn't been for a while
2022-01-16 18:05:24 -05:00

117 lines
3.3 KiB
C++

#include "replay_timeline_widget.h"
#include <QPainter>
#include <QPainterPath>
#include <QPalette>
#include <QTimer>
ReplayTimelineWidget::ReplayTimelineWidget(QWidget *parent)
: QWidget(parent), maxBinValue(1), maxTime(1), timeScaleFactor(1.0), currentTime(0), currentEvent(0)
{
replayTimer = new QTimer(this);
connect(replayTimer, SIGNAL(timeout()), this, SLOT(replayTimerTimeout()));
}
const int ReplayTimelineWidget::binLength = 5000;
void ReplayTimelineWidget::setTimeline(const QList<int> &_replayTimeline)
{
replayTimeline = _replayTimeline;
histogram.clear();
int binEndTime = binLength - 1;
int binValue = 0;
for (int i : replayTimeline) {
if (i > binEndTime) {
histogram.append(binValue);
if (binValue > maxBinValue)
maxBinValue = binValue;
while (i > binEndTime + binLength) {
histogram.append(0);
binEndTime += binLength;
}
binValue = 1;
binEndTime += binLength;
} else
++binValue;
}
histogram.append(binValue);
if (!replayTimeline.isEmpty())
maxTime = replayTimeline.last();
update();
}
void ReplayTimelineWidget::paintEvent(QPaintEvent * /* event */)
{
QPainter painter(this);
painter.drawRect(0, 0, width() - 1, height() - 1);
qreal binWidth = (qreal)width() / histogram.size();
QPainterPath path;
path.moveTo(0, height() - 1);
for (int i = 0; i < histogram.size(); ++i)
path.lineTo(qRound(i * binWidth), (height() - 1) * (1.0 - (qreal)histogram[i] / maxBinValue));
path.lineTo(width() - 1, height() - 1);
path.lineTo(0, height() - 1);
painter.fillPath(path, Qt::black);
const QColor barColor = QColor::fromHsv(120, 255, 255, 100);
quint64 w = (quint64)(width() - 1) * (quint64)currentTime / maxTime;
painter.fillRect(0, 0, static_cast<int>(w), height() - 1, barColor);
}
void ReplayTimelineWidget::mousePressEvent(QMouseEvent *event)
{
int newTime = static_cast<int>((qint64)maxTime * (qint64)event->x() / width());
newTime -= newTime % 200; // Time should always be a multiple of 200
if (newTime < currentTime) {
currentTime = 0;
currentEvent = 0;
emit rewound();
}
currentTime = newTime - 200; // 200 is added back in replayTimerTimeout
replayTimerTimeout();
update();
}
QSize ReplayTimelineWidget::sizeHint() const
{
return {-1, 50};
}
QSize ReplayTimelineWidget::minimumSizeHint() const
{
return {400, 50};
}
void ReplayTimelineWidget::replayTimerTimeout()
{
currentTime += 200;
while ((currentEvent < replayTimeline.size()) && (replayTimeline[currentEvent] < currentTime)) {
emit processNextEvent();
++currentEvent;
}
if (currentEvent == replayTimeline.size()) {
emit replayFinished();
replayTimer->stop();
}
if (!(currentTime % 1000))
update();
}
void ReplayTimelineWidget::setTimeScaleFactor(qreal _timeScaleFactor)
{
timeScaleFactor = _timeScaleFactor;
replayTimer->setInterval(static_cast<int>(200 / timeScaleFactor));
}
void ReplayTimelineWidget::startReplay()
{
replayTimer->start(static_cast<int>(200 / timeScaleFactor));
}
void ReplayTimelineWidget::stopReplay()
{
replayTimer->stop();
}