Cockatrice/libcockatrice_protocol/libcockatrice/protocol
Lukas Brübach a2657847ad [Protocol] Add shuffle players option and player order command/event
Adds a 'Shuffle players at start' option to game creation plus a local
player id on the game state so clients can reconcile seat changes, and a
SET_PLAYER_ORDER command (1206) with a PLAYER_ORDER_CHANGED event (2023)
so the game host can set or randomize the seating order.

Took 6 minutes
2026-11-02 21:22:16 +01:00
..
pb [Protocol] Add shuffle players option and player order command/event 2026-11-02 21:22:16 +01:00
debug_pb_message.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
debug_pb_message.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
featureset.cpp [Security] Add challenge-response auth with scrypt verifiers and stop storing plaintext passwords (#7193) 2026-10-16 22:52:26 +02:00
featureset.h [Cleanup] Unused #includes (#6367) 2025-11-29 18:53:11 +01:00
get_pb_extension.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
get_pb_extension.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
pending_command.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
pending_command.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00