Cockatrice/servatrice/src/servatrice.h
2011-04-13 03:08:44 +02:00

95 lines
4 KiB
C++

/***************************************************************************
* Copyright (C) 2008 by Max-Wilhelm Bruker *
* brukie@laptop *
* *
* This program is free software; you can redistribute it and/or modify *
* it under the terms of the GNU General Public License as published by *
* the Free Software Foundation; either version 2 of the License, or *
* (at your option) any later version. *
* *
* This program is distributed in the hope that it will be useful, *
* but WITHOUT ANY WARRANTY; without even the implied warranty of *
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
* GNU General Public License for more details. *
* *
* You should have received a copy of the GNU General Public License *
* along with this program; if not, write to the *
* Free Software Foundation, Inc., *
* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
***************************************************************************/
#ifndef SERVATRICE_H
#define SERVATRICE_H
#include <QTcpServer>
#include <QMutex>
#include "server.h"
class QSqlDatabase;
class QSettings;
class QSqlQuery;
class QTimer;
class Servatrice;
class ServerSocketInterface;
class Servatrice_TcpServer : public QTcpServer {
Q_OBJECT
private:
Servatrice *server;
public:
Servatrice_TcpServer(Servatrice *_server, QObject *parent = 0)
: QTcpServer(parent), server(_server) { }
protected:
void incomingConnection(int socketDescriptor);
};
class Servatrice : public Server
{
Q_OBJECT
private slots:
void statusUpdate();
void updateBanTimer();
public:
QMutex dbMutex;
static const QString versionString;
Servatrice(QSettings *_settings, QObject *parent = 0);
~Servatrice();
bool openDatabase();
void checkSql();
bool execSqlQuery(QSqlQuery &query);
QString getLoginMessage() const { return loginMessage; }
bool getGameShouldPing() const { return true; }
int getMaxGameInactivityTime() const { return maxGameInactivityTime; }
int getMaxPlayerInactivityTime() const { return maxPlayerInactivityTime; }
int getMaxUsersPerAddress() const { return maxUsersPerAddress; }
int getMessageCountingInterval() const { return messageCountingInterval; }
int getMaxMessageCountPerInterval() const { return maxMessageCountPerInterval; }
int getMaxMessageSizePerInterval() const { return maxMessageSizePerInterval; }
QString getDbPrefix() const { return dbPrefix; }
void updateLoginMessage();
ServerInfo_User *getUserData(const QString &name);
int getUsersWithAddress(const QHostAddress &address) const;
QMap<QString, ServerInfo_User *> getBuddyList(const QString &name);
QMap<QString, ServerInfo_User *> getIgnoreList(const QString &name);
bool getUserBanned(Server_ProtocolHandler *client, const QString &userName) const;
void addAddressBan(const QHostAddress &address, int minutes) { addressBanList.append(QPair<QHostAddress, int>(address, minutes)); }
void addNameBan(const QString &name, int minutes) { nameBanList.append(QPair<QString, int>(name, minutes)); }
protected:
bool userExists(const QString &user);
AuthenticationResult checkUserPassword(const QString &user, const QString &password);
private:
QTimer *pingClock, *statusUpdateClock, *banTimeoutClock;
QTcpServer *tcpServer;
QString loginMessage;
QString dbPrefix;
QSettings *settings;
int serverId;
int uptime;
QList<QPair<QHostAddress, int> > addressBanList;
QList<QPair<QString, int> > nameBanList;
int maxGameInactivityTime, maxPlayerInactivityTime;
int maxUsersPerAddress, messageCountingInterval, maxMessageCountPerInterval, maxMessageSizePerInterval;
ServerInfo_User *evalUserQueryResult(const QSqlQuery &query, bool complete);
};
#endif