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Lint things. Set focus back to deckView after selecting a card to enable keyboard navigation. Bump scrollbar to top when selecting a new card. Update card info on hover. Layout cleanups Add +- to buttons. Merge buttons into card picture. Cleanup size, min 2 cards by default in rows Support layout settings config and set min to 525 so two cols are visible by default for printings, when opened Move Printing Selector to before Deck, and visible true Null safety for setCard. Turn down the dropshadow a little. Make PrintingSelector dockable, don't duplicate sets when bumping them to the front of the list. When swapping cards between mainboard and sideboard, use preferred printing if no uuid is available (i.e. null). Reorder includes... Unwonk an include. Give the card widget a snazzy drop shadow, appease the linter gods. Handle jumping between segments Remember scale factor when initializing new widgets. Cleanup Select Card works (Not M->SB tho) Resize word-wrapped label properly. Fix the layouting, mostly. remove tx Build Fix Squashed Commits Load and store redirects properly. Layouting is fun :) * Group PrintingSelectorCardDisplayWidgets into distinct containers for alignment purposes. Override resizeEvent() properly. Word wrap properly. Keep widget sizes uniform for aesthetic reasons (grid pattern). Label stuff, center card picture widget, allow cardSizeSlider to scale down. Replace cards which have no uuid in the decklist when first selecting a printing. Add buttons for previous and next card in DeckList. Add a card size slider. Move sort options initialization to implementation file. Explicitly nullptr the parent for the PrintingSelector. Address PR comments (minor cleanups). Hook up to the rows removed signal to update card counts properly. Include QDebug. Add labels to the mainboard/sideboard button boxes. Implement a search bar. Expand node recursively when we add a new card. Only create image widgets for the printing selector if it is visible in order to not slow down image loading. Minor Tweaks Invert decklist export logic to write out setName, collectorNumber, providerId value if it is NOT empty. Linting. Update CardCounts properly, update PrintingSelector on Database selection. Initialize sideboard card count label properly. Split mainboard/sideboard display and increment/decrement buttons. Add button to sort all sortOptions by ascending or descending order. Add option to sort by release date in ascending or descending order. Add PrintingSelector to database view. Display placeholder image before loading. Fix deckEditor crash on mainboard/sideboard swap by correcting column index to providerId instead of shortName. Include currentZoneName, fix the column when updating from DeckView indexChanged to be UUID and not setShortName so cards are properly fetched again. The most minor linter change you've ever seen. Null checks are important. Linter again. Linter and refactor to providerId. Sort properly, (We don't need a map, we need a list, a map won't be ordered right [i.e. 1, 10, 11, 2, 3, 4, ..., 9]) Sort alphabetically or by preference. Hook printingSelector up to the CardInfoFrameWidget. Allow info from CardFrame to be retrieved, properly initialize PrintingSelector again. Refactors to reflect CardInfoPicture becoming CardInfoPictureWidget. Make PrintingSelector re-usable by introducing setCard(). Make PrintingSelector use the CardFrame, not the database index. Add a new selector widget for printings. |
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| .. | ||
| custom_line_edit.cpp | ||
| custom_line_edit.h | ||
| deck_list_model.cpp | ||
| deck_list_model.h | ||
| deck_loader.cpp | ||
| deck_loader.h | ||
| deck_stats_interface.cpp | ||
| deck_stats_interface.h | ||
| deck_view.cpp | ||
| deck_view.h | ||