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* Reload card db and notify enabled sets change on "Manage Sets" dialog save Took 1 hour 18 minutes Took 6 seconds * Extract to method, also notify on "Reload db" and "new sets found" Took 3 minutes Took 4 seconds * Add an "always enable new sets" fuse to "new sets found" dialog Took 11 minutes * Always debounce modelDirty() with dirty() timer. Took 29 minutes Took 3 minutes * Performance improvements for settings by not constructing a new settings object on every single set() call (this forced a sync to/from fs but it seems fine to just rely on Qts own periodic sync?) Took 23 minutes Took 3 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de> |
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| .. | ||
| card_database_settings.cpp | ||
| card_database_settings.h | ||
| card_override_settings.cpp | ||
| card_override_settings.h | ||
| debug_settings.cpp | ||
| debug_settings.h | ||
| download_settings.cpp | ||
| download_settings.h | ||
| game_filters_settings.cpp | ||
| game_filters_settings.h | ||
| layouts_settings.cpp | ||
| layouts_settings.h | ||
| message_settings.cpp | ||
| message_settings.h | ||
| recents_settings.cpp | ||
| recents_settings.h | ||
| servers_settings.cpp | ||
| servers_settings.h | ||
| settings_manager.cpp | ||
| settings_manager.h | ||