Cockatrice/cockatrice/src/interface/theme_manager.h
BruebachL 2b7b4e8168
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[App] Add onboarding wizard (#7064)
* [App] Add onboarding wizard

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* Adjust CI

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* Comments and fixes

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* Rebase.

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* Comments.

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* CI lol

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* CI again lol

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* Drop some settings, add some new ones.

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* Resize when expanding section

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-08-24 23:05:58 +02:00

114 lines
3.8 KiB
C++

/**
* @file theme_manager.h
* @ingroup CoreSettings
*/
//! \todo Document this file.
#ifndef THEMEMANAGER_H
#define THEMEMANAGER_H
#include "theme_config.h"
#include <QBrush>
#include <QDir>
#include <QLoggingCategory>
#include <QMap>
#include <QObject>
#include <QPixmap>
#include <QString>
#include <array>
inline Q_LOGGING_CATEGORY(ThemeManagerLog, "theme_manager");
typedef QMap<QString, QString> QStringMap;
typedef QMap<int, QBrush> QBrushMap;
class QApplication;
class ThemeManager : public QObject
{
Q_OBJECT
public:
ThemeManager(QObject *parent = nullptr);
enum Role
{
MinRole = 0,
Hand = MinRole,
Stack,
Table,
Player,
MaxRole = Player,
};
private:
QString defaultStyleName;
// Pristine application palette captured at startup, before any custom theme
// palette is applied. Used as the base when a theme supplies no palette, so
// switching away from a custom palette restores the original colours.
QPalette defaultPalette;
QString currentThemePath;
std::array<QBrush, Role::MaxRole + 1> brushes;
QStringMap availableThemes;
/*
Internal cache for multiple backgrounds
*/
std::array<QBrushMap, Role::MaxRole + 1> brushesCache;
protected:
void ensureThemeDirectoryExists();
QBrush loadBrush(QString fileName, QColor fallbackColor);
QBrush loadExtraBrush(QString fileName, QBrush &fallbackBrush);
void applyStyleAndPalette(const QString &themeName,
const ThemeConfig &themeCfg,
const PaletteConfig &palCfg,
const QString &activeScheme);
public:
bool isBuiltInTheme();
// Explicit color scheme of the theme: theme.cfg's ColorScheme setting
// (Dark/Light), falling back to the OS color scheme when it is "System".
bool isDarkMode(const QString &themeDirPath) const;
// The resolved scheme of the currently active theme.
bool isDarkModeActive() const
{
return isDarkMode(currentThemePath);
}
QStringMap &getAvailableThemes();
// Returns the path to the currently active theme directory (empty = default)
QString getCurrentThemePath() const
{
return currentThemePath;
}
// Load the global theme settings (style + color scheme preference)
static ThemeConfig loadGlobalConfig(const QString &themeDirPath);
static bool saveGlobalConfig(const QString &themeDirPath, const ThemeConfig &cfg);
// Load/save per-scheme palette colors
static PaletteConfig loadPaletteConfig(const QString &themeDirPath, const QString &colorScheme);
static bool savePaletteConfig(const QString &themeDirPath, const QString &colorScheme, const PaletteConfig &cfg);
// Load the theme's shipped default palette, falling back to the system
// theme directory when it is absent from the resolved (user) directory.
static PaletteConfig
loadDefaultPaletteConfig(const QString &themeDirPath, const QString &themeName, const QString &colorScheme);
/** @brief Writes cfg to disk as the theme's palette-<scheme>.toml and updates the
* theme's stored colour scheme to match. Shared by PaletteEditorDialog::onSave
* and FirstRunWizard's theme step so the two "generate + keep" paths can't drift. */
static bool commitPalette(const QString &themeDirPath, const QString &colorScheme, const PaletteConfig &cfg);
void setColorScheme(const QString &scheme);
void setStyleName(const QString &styleName);
void reloadCurrentTheme();
void previewPalette(const PaletteConfig &cfg, const QString &scheme);
QBrush &getBgBrush(Role zone);
QBrush getExtraBgBrush(Role zone, int zoneId = 0);
protected slots:
void themeChangedSlot();
signals:
void themeChanged();
};
extern ThemeManager *themeManager;
#endif