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* Deck loader is a gui class. Took 31 minutes Took 3 minutes * Deck Loader is responsible for printing. Took 8 minutes Took 2 seconds * Style proxy. Took 14 minutes Took 6 minutes Took 1 minute * Don't need to include QBrush anymore. Took 3 minutes Took 7 seconds * Includes for printer. Took 5 minutes * Nuke getDeckList() Took 9 minutes * Adjust to rebase. Took 35 seconds * Lint. Took 3 minutes * Braces for one line return statements. Took 13 minutes Took 50 seconds * Enum for model columns. Took 9 minutes * One more single line if. Took 1 minute * Another style lint on a sunday night Took 5 minutes * Move enum to namespace. Took 3 minutes * Fix a critical blocker. Took 5 minutes * Update docs. Took 3 minutes * Doxygen and namespace enums. Took 2 minutes Took 15 seconds * Adjust to namespace. Took 4 minutes Took 1 minute --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
75 lines
1.3 KiB
C++
75 lines
1.3 KiB
C++
/**
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* @file player_info.h
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* @ingroup GameLogicPlayers
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* @brief TODO: Document this.
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*/
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#ifndef COCKATRICE_PLAYER_INFO_H
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#define COCKATRICE_PLAYER_INFO_H
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#include "../../interface/deck_loader/deck_loader.h"
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#include "../zones/hand_zone.h"
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#include "../zones/pile_zone.h"
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#include "../zones/stack_zone.h"
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#include "../zones/table_zone.h"
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#include "player_target.h"
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#include <QObject>
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#include <libcockatrice/protocol/pb/serverinfo_user.pb.h>
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class PlayerInfo : public QObject
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{
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Q_OBJECT
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public:
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PlayerInfo(const ServerInfo_User &info, int id, bool local, bool judge);
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ServerInfo_User *userInfo;
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int id;
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bool local;
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bool judge;
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bool handVisible;
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int getId() const
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{
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return id;
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}
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ServerInfo_User *getUserInfo() const
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{
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return userInfo;
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}
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void setLocal(bool _local)
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{
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local = _local;
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}
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bool getLocal() const
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{
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return local;
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}
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bool getLocalOrJudge() const
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{
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return local || judge;
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}
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bool getJudge() const
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{
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return judge;
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}
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void setHandVisible(bool _handVisible)
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{
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handVisible = _handVisible;
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}
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bool getHandVisible() const
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{
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return handVisible;
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}
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QString getName() const
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{
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return QString::fromStdString(userInfo->name());
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}
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};
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#endif // COCKATRICE_PLAYER_INFO_H
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