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* [Server] Support face-down cards in all public zones * add null check * Check using zone names instead * add comment * Rename properties and only pass forceFaceDown * [Game] Refactor CardDragItem faceDown logic * revert refactor * leave face_down unset unless forced * [Client] Support face-down cards in all public zones * leave face_down unset unless forced * log face down * update remaining logs |
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| .qdevelop | ||
| CMakeLists.txt | ||
| cockatrice.desktop | ||
| cockatrice.qrc | ||
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| cockatrice_en@source.ts | ||