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64 lines
2.1 KiB
C++
64 lines
2.1 KiB
C++
#include "playertarget.h"
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#include "player.h"
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#include "protocol_datastructures.h"
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#include "pixmapgenerator.h"
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#include <QPainter>
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#include <QPixmapCache>
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#include <QDebug>
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PlayerTarget::PlayerTarget(Player *_owner)
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: ArrowTarget(_owner, _owner)
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{
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setCacheMode(DeviceCoordinateCache);
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if (!fullPixmap.loadFromData(_owner->getUserInfo()->getAvatarBmp()))
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fullPixmap = QPixmap();
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}
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QRectF PlayerTarget::boundingRect() const
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{
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return QRectF(0, 0, 100, 64);
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}
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void PlayerTarget::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
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{
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ServerInfo_User *info = owner->getUserInfo();
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painter->save();
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QRectF translatedRect = painter->combinedTransform().mapRect(boundingRect());
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QSize translatedSize = translatedRect.size().toSize();
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QPixmap cachedPixmap;
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const QString cacheKey = "avatar" + QString::number(translatedSize.width()) + "_" + QString::number(info->getUserLevel()) + "_" + QString::number(fullPixmap.cacheKey());
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#if QT_VERSION >= 0x040600
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if (!QPixmapCache::find(cacheKey, &cachedPixmap)) {
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#else
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if (!QPixmapCache::find(cacheKey, cachedPixmap)) {
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#endif
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if (fullPixmap.isNull())
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cachedPixmap = UserLevelPixmapGenerator::generatePixmap(translatedSize.height(), info->getUserLevel());
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else
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cachedPixmap = fullPixmap.scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
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QPixmapCache::insert(cacheKey, cachedPixmap);
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}
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painter->resetTransform();
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painter->translate((translatedSize.width() - cachedPixmap.width()) / 2.0, 0);
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painter->drawPixmap(cachedPixmap.rect(), cachedPixmap, cachedPixmap.rect());
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painter->resetTransform();
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QString name = info->getName();
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if (name.size() > 13)
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name = name.mid(0, 10) + "...";
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QFont font;
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font.setPixelSize(qMax(translatedSize.height() / 4, 9));
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painter->setFont(font);
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painter->setBackgroundMode(Qt::OpaqueMode);
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painter->setBackground(QColor(0, 0, 0, 100));
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painter->setPen(Qt::white);
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painter->drawText(translatedRect, Qt::AlignHCenter | Qt::AlignTop | Qt::TextWrapAnywhere, name);
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painter->restore();
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if (getBeingPointedAt())
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painter->fillRect(boundingRect(), QBrush(QColor(255, 0, 0, 100)));
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}
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