Cockatrice/libcockatrice_network/libcockatrice/network/server/remote/game
Lukas Brübach 9c60ae98d4 Extract the shared reveal helper and name the test's CardRef fields
RickyRister asked for cmdRevealCards and cmdRevealRandomCards to share a
helper instead of threading a randomCount parameter through the reveal
virtual. Restore the three-argument cmdRevealCards signature, resolve the
reveal preconditions and zone in resolveRevealZone, and let both commands
build their card list and hand it to revealCards, which owns the private and
public Event_RevealCards construction and the enqueue. The random command no
longer fabricates a Command_RevealCards with the -2 sentinel to re-enter the
legacy path; its behaviour is unchanged.

Name the CardRef fields in random_reveal_test instead of relying on
declaration order, and state in the user documentation that a rejected
reveal is not reported in the client, matching what the client does.
2026-11-08 09:51:31 +01:00
..
dump_zone_range.cpp [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
dump_zone_range.h [Server] Resolve a zone dump request to an in-range index span (#7401) 2026-10-13 11:23:13 +02:00
game_config.h [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
role_info.h [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_abstract_participant.cpp Extract the shared reveal helper and name the test's CardRef fields 2026-11-08 09:51:31 +01:00
server_abstract_participant.h Extract the shared reveal helper and name the test's CardRef fields 2026-11-08 09:51:31 +01:00
server_abstract_player.cpp Extract the shared reveal helper and name the test's CardRef fields 2026-11-08 09:51:31 +01:00
server_abstract_player.h Extract the shared reveal helper and name the test's CardRef fields 2026-11-08 09:51:31 +01:00
server_arrow.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_arrow.h add phase to delete arrows in to protocol (#6159) 2025-11-26 09:16:10 -05:00
server_arrowtarget.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_arrowtarget.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_card.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_card.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_cardzone.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_cardzone.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_counter.cpp [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_counter.h Unify counter clamp arithmetic into shared addClamped() helper (#7009) 2026-06-28 16:10:57 -07:00
server_deck_validation_strategy.h [Server] Add deck validation strategy interface (#7129) 2026-08-17 11:21:25 +02:00
server_game.cpp [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
server_game.h [Server/Client/Protocol] Shuffle or reorder player seats before a game starts (#7398) 2026-11-04 15:44:50 +01:00
server_game_lifecycle_strategy.h [Server] Add game lifecycle strategy hook (#7130) 2026-08-23 10:26:14 +02:00
server_match_game_factory.h [Server] Add abstract match game factory for future tournament modes (#7132) 2026-08-24 07:54:47 +02:00
server_match_result_strategy.h [Server] Add match result strategy hook (#7131) 2026-08-23 18:37:15 +02:00
server_move_card_struct.h Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
server_player.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_player.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00
server_spectator.cpp [ServerGame] Refactor out spectator/judge bools into RoleInfo (#7761) 2026-11-02 00:37:05 -07:00
server_spectator.h [Tooling] Apply include-what-you-use across the tree (#7396) 2026-10-08 11:13:50 +02:00