Cockatrice/servatrice/src/testservergamethread.cpp
Max-Wilhelm Bruker a11f93df4d initial commit
2009-03-13 22:50:41 +01:00

20 lines
585 B
C++

#include "testservergamethread.h"
TestServerGameThread::TestServerGameThread(const QString _name, const QString _description, const QString _password, const int _maxPlayers, TestServerSocket *_creator, QObject *parent)
: QThread(parent), name(_name), description(_description), password(_password), maxPlayers(_maxPlayers), creator(_creator), game(0)
{
}
TestServerGameThread::~TestServerGameThread()
{
if (game)
delete game;
}
void TestServerGameThread::run()
{
game = new TestServerGame(name, description, password, maxPlayers);
emit gameCreated(game, creator);
exec();
}