| .. |
|
isl_interface.cpp
|
fixed game list update bug, minor optimizations, restrict client protocol output to QT_DEBUG mode
|
2012-04-06 17:52:23 +02:00 |
|
isl_interface.h
|
cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
|
2012-03-18 18:48:14 +01:00 |
|
main.cpp
|
fixed #45: Terminate servatrice if critical error in e.g. listen() happens during initialization
|
2012-05-01 10:58:08 +02:00 |
|
main.h
|
added servatrice/src/main.h
|
2011-03-21 21:50:42 +01:00 |
|
passwordhasher.cpp
|
added sha512 password hashing, protocol version 13, server version bump
|
2011-09-21 13:12:08 +00:00 |
|
passwordhasher.h
|
added sha512 password hashing, protocol version 13, server version bump
|
2011-09-21 13:12:08 +00:00 |
|
servatrice.cpp
|
fixed 'open deck in deck editor' option in game, fixed freeze when closing local game
|
2012-05-28 19:34:07 +02:00 |
|
servatrice.h
|
server compile fix for older Qt versions
|
2012-05-28 19:03:05 +02:00 |
|
servatrice_connection_pool.cpp
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |
|
servatrice_connection_pool.h
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |
|
servatrice_database_interface.cpp
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |
|
servatrice_database_interface.h
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |
|
server_logger.cpp
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |
|
server_logger.h
|
cleanups, games work with ISL, now we just need to clean up better when the ISL connection dies
|
2012-03-18 18:48:14 +01:00 |
|
serversocketinterface.cpp
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |
|
serversocketinterface.h
|
made server threaded, fixing issue #51
|
2012-05-28 18:51:58 +02:00 |