Cockatrice/libcockatrice_settings/libcockatrice/settings/deck_editor_settings.h
BruebachL adf574e038
[Settings] Shuffle some settings around (#7084)
* [Settings] Shuffle some settings around

Took 21 minutes


Took 1 hour 25 minutes

* [Settings] Camel case everything

* Revert debug schema change

* Add new classes

* Fix card counters writing to global

* Fix CI tests

* Fix Windows CI

* interface() is a protected keyword for MSVC

Took 5 minutes

Took 5 seconds

* [Settings] Keep menu settings on the appearance settings page

Leave the 'Menu settings' group box on the appearance settings page for
now; relocating it to the user interface settings page will be done in a
separate PR.

Took 6 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-08-08 22:27:41 +02:00

35 lines
1.1 KiB
C++

#ifndef DECK_EDITOR_SETTINGS_H
#define DECK_EDITOR_SETTINGS_H
#include "settings_manager.h"
#include <libcockatrice/interfaces/interface_deck_editor_settings_provider.h>
class DeckEditorSettings : public SettingsManager, public IDeckEditorSettingsProvider
{
Q_OBJECT
friend class SettingsCache;
public:
[[nodiscard]] bool getOpenDeckInNewTab() const override;
[[nodiscard]] bool getBannerCardComboBoxVisible() const override;
[[nodiscard]] bool getTagsWidgetVisible() const override;
[[nodiscard]] int getDefaultDeckEditorType() const override;
void setOpenDeckInNewTab(bool _openDeckInNewTab);
void setBannerCardComboBoxVisible(bool _bannerCardComboBoxVisible);
void setTagsWidgetVisible(bool _tagsWidgetVisible);
void setDefaultDeckEditorType(int _defaultDeckEditorType);
signals:
void bannerCardComboBoxVisibleChanged(bool visible);
void tagsWidgetVisibleChanged(bool visible);
public:
explicit DeckEditorSettings(const QString &settingPath, QObject *parent = nullptr);
private:
DeckEditorSettings(const DeckEditorSettings & /*other*/);
};
#endif // DECK_EDITOR_SETTINGS_H