mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-04-27 07:48:01 -07:00
1106 lines
41 KiB
C++
1106 lines
41 KiB
C++
/***************************************************************************
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* Copyright (C) 2008 by Max-Wilhelm Bruker *
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* brukie@laptop *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#include "servatrice.h"
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#include "decklist.h"
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#include "featureset.h"
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#include "isl_interface.h"
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#include "main.h"
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#include "pb/event_connection_closed.pb.h"
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#include "pb/event_server_message.pb.h"
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#include "pb/event_server_shutdown.pb.h"
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#include "servatrice_connection_pool.h"
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#include "servatrice_database_interface.h"
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#include "server_logger.h"
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#include "server_room.h"
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#include "serversocketinterface.h"
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#include "settingscache.h"
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#include "smtpclient.h"
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#include <QDateTime>
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#include <QDebug>
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#include <QFile>
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#include <QProcessEnvironment>
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#include <QSqlQuery>
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#include <QString>
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#include <QStringList>
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#include <QTimer>
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#include <QUrl>
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#include <iostream>
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Servatrice_GameServer::Servatrice_GameServer(Servatrice *_server,
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int _numberPools,
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const QSqlDatabase &_sqlDatabase,
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QObject *parent)
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: QTcpServer(parent), server(_server)
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{
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for (int i = 0; i < _numberPools; ++i) {
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auto newDatabaseInterface = new Servatrice_DatabaseInterface(i, server);
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auto newPool = new Servatrice_ConnectionPool(newDatabaseInterface);
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auto newThread = new QThread;
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newThread->setObjectName("pool_" + QString::number(i));
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newPool->moveToThread(newThread);
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newDatabaseInterface->moveToThread(newThread);
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server->addDatabaseInterface(newThread, newDatabaseInterface);
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newThread->start();
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QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
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Q_ARG(QSqlDatabase, _sqlDatabase));
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connectionPools.append(newPool);
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}
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}
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Servatrice_GameServer::~Servatrice_GameServer()
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{
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for (int i = 0; i < connectionPools.size(); ++i) {
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logger->logMessage(QString("Closing pool %1...").arg(i));
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QThread *poolThread = connectionPools[i]->thread();
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connectionPools[i]->deleteLater(); // pool destructor calls thread()->quit()
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poolThread->wait();
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}
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}
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void Servatrice_GameServer::incomingConnection(qintptr socketDescriptor)
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{
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Servatrice_ConnectionPool *pool = findLeastUsedConnectionPool();
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auto ssi = new TcpServerSocketInterface(server, pool->getDatabaseInterface());
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ssi->moveToThread(pool->thread());
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pool->addClient();
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connect(ssi, SIGNAL(destroyed()), pool, SLOT(removeClient()));
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QMetaObject::invokeMethod(ssi, "initConnection", Qt::QueuedConnection, Q_ARG(int, socketDescriptor));
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}
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Servatrice_ConnectionPool *Servatrice_GameServer::findLeastUsedConnectionPool()
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{
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int minClientCount = -1;
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int poolIndex = -1;
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QStringList debugStr;
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for (int i = 0; i < connectionPools.size(); ++i) {
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const int clientCount = connectionPools[i]->getClientCount();
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if ((poolIndex == -1) || (clientCount < minClientCount)) {
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minClientCount = clientCount;
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poolIndex = i;
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}
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debugStr.append(QString::number(clientCount));
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}
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qDebug() << "Pool utilisation:" << debugStr;
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return connectionPools[poolIndex];
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}
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#define WEBSOCKET_POOL_NUMBER 999
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Servatrice_WebsocketGameServer::Servatrice_WebsocketGameServer(Servatrice *_server,
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int _numberPools,
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const QSqlDatabase &_sqlDatabase,
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QObject *parent)
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: QWebSocketServer("Servatrice", QWebSocketServer::NonSecureMode, parent), server(_server)
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{
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for (int i = 0; i < _numberPools; ++i) {
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int poolNumber = WEBSOCKET_POOL_NUMBER + i;
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auto newDatabaseInterface = new Servatrice_DatabaseInterface(poolNumber, server);
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auto newPool = new Servatrice_ConnectionPool(newDatabaseInterface);
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auto newThread = new QThread;
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newThread->setObjectName("pool_" + QString::number(poolNumber));
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newPool->moveToThread(newThread);
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newDatabaseInterface->moveToThread(newThread);
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server->addDatabaseInterface(newThread, newDatabaseInterface);
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newThread->start();
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QMetaObject::invokeMethod(newDatabaseInterface, "initDatabase", Qt::BlockingQueuedConnection,
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Q_ARG(QSqlDatabase, _sqlDatabase));
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connectionPools.append(newPool);
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connect(this, SIGNAL(newConnection()), this, SLOT(onNewConnection()));
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}
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}
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Servatrice_WebsocketGameServer::~Servatrice_WebsocketGameServer()
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{
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for (int i = 0; i < connectionPools.size(); ++i) {
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logger->logMessage(QString("Closing websocket pool %1...").arg(i));
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QThread *poolThread = connectionPools[i]->thread();
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connectionPools[i]->deleteLater(); // pool destructor calls thread()->quit()
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poolThread->wait();
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}
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}
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void Servatrice_WebsocketGameServer::onNewConnection()
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{
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Servatrice_ConnectionPool *pool = findLeastUsedConnectionPool();
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auto ssi = new WebsocketServerSocketInterface(server, pool->getDatabaseInterface());
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/*
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* Due to a Qt limitation, websockets can't be moved to another thread.
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* This will hopefully change in Qt6 if QtWebSocket will be integrated in QtNetwork
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*/
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// ssi->moveToThread(pool->thread());
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pool->addClient();
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connect(ssi, SIGNAL(destroyed()), pool, SLOT(removeClient()));
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QMetaObject::invokeMethod(ssi, "initConnection", Qt::QueuedConnection, Q_ARG(void *, nextPendingConnection()));
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}
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Servatrice_ConnectionPool *Servatrice_WebsocketGameServer::findLeastUsedConnectionPool()
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{
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int minClientCount = -1;
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int poolIndex = -1;
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QStringList debugStr;
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for (int i = 0; i < connectionPools.size(); ++i) {
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const int clientCount = connectionPools[i]->getClientCount();
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if ((poolIndex == -1) || (clientCount < minClientCount)) {
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minClientCount = clientCount;
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poolIndex = i;
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}
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debugStr.append(QString::number(clientCount));
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}
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qDebug() << "Pool utilisation:" << debugStr;
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return connectionPools[poolIndex];
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}
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void Servatrice_IslServer::incomingConnection(qintptr socketDescriptor)
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{
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auto thread = new QThread;
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connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
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auto interface = new IslInterface(static_cast<int>(socketDescriptor), cert, privateKey, server);
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interface->moveToThread(thread);
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connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
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thread->start();
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QMetaObject::invokeMethod(interface, "initServer", Qt::QueuedConnection);
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}
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Servatrice::Servatrice(QObject *parent)
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: Server(parent), authenticationMethod(AuthenticationNone), uptime(0), shutdownTimer(nullptr),
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isFirstShutdownMessage(true)
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{
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qRegisterMetaType<QSqlDatabase>("QSqlDatabase");
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}
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Servatrice::~Servatrice()
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{
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gameServer->close();
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// clients live in other threads, we need to lock them
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clientsLock.lockForRead();
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for (auto *client : clients) {
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QMetaObject::invokeMethod(client, "prepareDestroy", Qt::QueuedConnection);
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}
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clientsLock.unlock();
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// client destruction is asynchronous, wait for all clients to be gone
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bool done = false;
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class SleeperThread : public QThread
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{
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public:
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static void msleep(unsigned long msecs)
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{
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QThread::usleep(msecs);
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}
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};
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do {
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SleeperThread::msleep(10);
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clientsLock.lockForRead();
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if (clients.isEmpty())
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done = true;
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clientsLock.unlock();
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} while (!done);
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prepareDestroy();
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}
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bool Servatrice::initServer()
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{
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serverId = getServerID();
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if (getAuthenticationMethodString() == "sql") {
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qDebug() << "Authenticating method: sql";
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authenticationMethod = AuthenticationSql;
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} else if (getAuthenticationMethodString() == "password") {
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qDebug() << "Authenticating method: password";
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authenticationMethod = AuthenticationPassword;
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} else {
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if (getRegOnlyServerEnabled()) {
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qDebug() << "Registration only server enabled but no authentication method defined: Error.";
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return false;
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}
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qDebug() << "Authenticating method: none";
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authenticationMethod = AuthenticationNone;
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}
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qDebug() << "Store Replays: " << getStoreReplaysEnabled();
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qDebug() << "Client ID Required: " << getClientIDRequiredEnabled();
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qDebug() << "Maximum user limit enabled: " << getMaxUserLimitEnabled();
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if (getMaxUserLimitEnabled()) {
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qDebug() << "Maximum total user limit: " << getMaxUserTotal();
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qDebug() << "Maximum tcp user limit: " << getMaxTcpUserLimit();
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qDebug() << "Maximum websocket user limit: " << getMaxWebSocketUserLimit();
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}
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qDebug() << "Accept registered users only: " << getRegOnlyServerEnabled();
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qDebug() << "Registration enabled: " << getRegistrationEnabled();
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if (getRegistrationEnabled()) {
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#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
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QStringList emailBlackListFilters = getEmailBlackList().split(",", Qt::SkipEmptyParts);
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QStringList emailWhiteListFilters = getEmailWhiteList().split(",", Qt::SkipEmptyParts);
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#else
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QStringList emailBlackListFilters = getEmailBlackList().split(",", QString::SkipEmptyParts);
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QStringList emailWhiteListFilters = getEmailWhiteList().split(",", QString::SkipEmptyParts);
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#endif
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qDebug() << "Email blacklist: " << emailBlackListFilters;
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qDebug() << "Email whitelist: " << emailWhiteListFilters;
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qDebug() << "Require email address to register: " << getRequireEmailForRegistrationEnabled();
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qDebug() << "Require email activation via token: " << getRequireEmailActivationEnabled();
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if (getMaxAccountsPerEmail()) {
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qDebug() << "Maximum number of accounts per email: " << getMaxAccountsPerEmail();
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} else {
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qDebug() << "Maximum number of accounts per email: unlimited";
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}
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qDebug() << "Enable Internal SMTP Client: " << getEnableInternalSMTPClient();
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if (!getEnableInternalSMTPClient()) {
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qDebug() << "WARNING: Registrations are enabled but internal SMTP client is disabled. Users activation "
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"emails will not be automatically mailed to users!";
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}
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}
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qDebug() << "Reset password enabled: " << getEnableForgotPassword();
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if (getEnableForgotPassword()) {
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qDebug() << "Reset password token life (in minutes): " << getForgotPasswordTokenLife();
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qDebug() << "Reset password challenge on: " << getEnableForgotPasswordChallenge();
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}
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qDebug() << "Auditing enabled: " << getEnableAudit();
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if (getEnableAudit()) {
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qDebug() << "Audit registration attempts enabled: " << getEnableRegistrationAudit();
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qDebug() << "Audit reset password attepts enabled: " << getEnableForgotPasswordAudit();
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}
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if (getDBTypeString() == "mysql") {
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databaseType = DatabaseMySql;
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} else {
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databaseType = DatabaseNone;
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}
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servatriceDatabaseInterface = new Servatrice_DatabaseInterface(-1, this);
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setDatabaseInterface(servatriceDatabaseInterface);
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if (databaseType != DatabaseNone) {
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dbPrefix = getDBPrefixString();
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bool dbOpened = servatriceDatabaseInterface->initDatabase(
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"QMYSQL", getDBHostNameString(), getDBDatabaseNameString(), getDBUserNameString(), getDBPasswordString());
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if (!dbOpened) {
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qDebug() << "Failed to open database";
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return false;
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}
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updateServerList();
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qDebug() << "Clearing previous sessions...";
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servatriceDatabaseInterface->clearSessionTables();
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}
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if (getRoomsMethodString() == "sql") {
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QSqlQuery *query = servatriceDatabaseInterface->prepareQuery(
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"select id, name, descr, permissionlevel, privlevel, auto_join, join_message, chat_history_size from "
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"{prefix}_rooms where id_server = :id_server order by id asc");
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query->bindValue(":id_server", serverId);
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servatriceDatabaseInterface->execSqlQuery(query);
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while (query->next()) {
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QSqlQuery *query2 = servatriceDatabaseInterface->prepareQuery(
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"select name from {prefix}_rooms_gametypes where id_room = :id_room AND id_server = :id_server");
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query2->bindValue(":id_server", serverId);
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query2->bindValue(":id_room", query->value(0).toInt());
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servatriceDatabaseInterface->execSqlQuery(query2);
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QStringList gameTypes;
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while (query2->next())
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gameTypes.append(query2->value(0).toString());
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addRoom(new Server_Room(query->value(0).toInt(), query->value(7).toInt(), query->value(1).toString(),
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query->value(2).toString(), query->value(3).toString().toLower(),
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query->value(4).toString().toLower(), static_cast<bool>(query->value(5).toInt()),
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query->value(6).toString(), gameTypes, this));
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}
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} else {
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int size = settingsCache->beginReadArray("rooms/roomlist");
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for (int i = 0; i < size; ++i) {
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settingsCache->setArrayIndex(i);
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QStringList gameTypes;
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int size2 = settingsCache->beginReadArray("game_types");
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for (int j = 0; j < size2; ++j) {
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settingsCache->setArrayIndex(j);
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gameTypes.append(settingsCache->value("name").toString());
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}
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settingsCache->endArray();
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Server_Room *newRoom = new Server_Room(
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i, settingsCache->value("chathistorysize").toInt(), settingsCache->value("name").toString(),
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settingsCache->value("description").toString(),
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settingsCache->value("permissionlevel").toString().toLower(),
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settingsCache->value("privilegelevel").toString().toLower(), settingsCache->value("autojoin").toBool(),
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settingsCache->value("joinmessage").toString(), gameTypes, this);
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addRoom(newRoom);
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}
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if (size == 0) {
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// no room defined in config, add a dummy one
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Server_Room *newRoom = new Server_Room(0, 100, "General room", "Play anything here.", "none", "none", true,
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"", QStringList("Standard"), this);
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addRoom(newRoom);
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}
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settingsCache->endArray();
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}
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updateLoginMessage();
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try {
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if (getISLNetworkEnabled()) {
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qDebug() << "Connecting to ISL network.";
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qDebug() << "Loading certificate...";
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QFile certFile(getISLNetworkSSLCertFile());
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if (!certFile.open(QIODevice::ReadOnly))
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throw QString("Error opening certificate file: %1").arg(getISLNetworkSSLCertFile());
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QSslCertificate cert(&certFile);
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const QDateTime currentTime = QDateTime::currentDateTime();
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if (currentTime < cert.effectiveDate() || currentTime > cert.expiryDate() || cert.isBlacklisted())
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throw QString("Invalid certificate.");
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qDebug() << "Loading private key...";
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QFile keyFile(getISLNetworkSSLKeyFile());
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if (!keyFile.open(QIODevice::ReadOnly))
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throw QString("Error opening private key file: %1").arg(getISLNetworkSSLKeyFile());
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QSslKey key(&keyFile, QSsl::Rsa, QSsl::Pem, QSsl::PrivateKey);
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if (key.isNull())
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throw QString("Invalid private key.");
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QMutableListIterator<ServerProperties> serverIterator(serverList);
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while (serverIterator.hasNext()) {
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const ServerProperties &prop = serverIterator.next();
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if (prop.cert == cert) {
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serverIterator.remove();
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continue;
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}
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auto *thread = new QThread;
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thread->setObjectName("isl_" + QString::number(prop.id));
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connect(thread, SIGNAL(finished()), thread, SLOT(deleteLater()));
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IslInterface *interface = new IslInterface(prop.id, prop.hostname, prop.address.toString(),
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prop.controlPort, prop.cert, cert, key, this);
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interface->moveToThread(thread);
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connect(interface, SIGNAL(destroyed()), thread, SLOT(quit()));
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thread->start();
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QMetaObject::invokeMethod(interface, "initClient", Qt::BlockingQueuedConnection);
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}
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qDebug() << "Starting ISL server on port" << getISLNetworkPort();
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islServer = new Servatrice_IslServer(this, cert, key, this);
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if (islServer->listen(QHostAddress::Any, static_cast<quint16>(getISLNetworkPort())))
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qDebug() << "ISL server listening.";
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else
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throw QString("islServer->listen()");
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}
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} catch (QString &error) {
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qDebug() << "ERROR --" << error;
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return false;
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}
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pingClock = new QTimer(this);
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connect(pingClock, SIGNAL(timeout()), this, SIGNAL(pingClockTimeout()));
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pingClock->start(getClientKeepAlive() * 1000);
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statusUpdateClock = new QTimer(this);
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connect(statusUpdateClock, SIGNAL(timeout()), this, SLOT(statusUpdate()));
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if (getServerStatusUpdateTime() != 0) {
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qDebug() << "Starting status update clock, interval " << getServerStatusUpdateTime() << " ms";
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statusUpdateClock->start(getServerStatusUpdateTime());
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}
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// SOCKET SERVER
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if (getNumberOfTCPPools() > 0) {
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gameServer =
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new Servatrice_GameServer(this, getNumberOfTCPPools(), servatriceDatabaseInterface->getDatabase(), this);
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gameServer->setMaxPendingConnections(1000);
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QHostAddress tcpHost = getServerTCPHost();
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qDebug() << "Starting server on host" << tcpHost.toString() << "port" << getServerTCPPort();
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if (gameServer->listen(tcpHost, static_cast<quint16>(getServerTCPPort())))
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qDebug() << "Server listening.";
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else {
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qDebug() << "gameServer->listen(): Error:" << gameServer->errorString();
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return false;
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}
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}
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// WEBSOCKET SERVER
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if (getNumberOfWebSocketPools() > 0) {
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websocketGameServer = new Servatrice_WebsocketGameServer(this, getNumberOfWebSocketPools(),
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servatriceDatabaseInterface->getDatabase(), this);
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websocketGameServer->setMaxPendingConnections(1000);
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QHostAddress webSocketHost = getServerWebSocketHost();
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qDebug() << "Starting websocket server on host" << webSocketHost.toString() << "port"
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<< getServerWebSocketPort();
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if (websocketGameServer->listen(webSocketHost, static_cast<quint16>(getServerWebSocketPort())))
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|
qDebug() << "Websocket server listening.";
|
|
else {
|
|
qDebug() << "websocketGameServer->listen(): Error:" << websocketGameServer->errorString();
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (getIdleClientTimeout() > 0) {
|
|
qDebug() << "Idle client timeout value: " << getIdleClientTimeout();
|
|
if (getIdleClientTimeout() < 300)
|
|
qDebug() << "WARNING: It is not recommended to set the IdleClientTimeout value very low. Doing so will "
|
|
"cause clients to very quickly be disconnected. Many players when connected may be searching "
|
|
"for card details outside the client in the middle of matches or possibly drafting outside the "
|
|
"client and short time out values will remove these players.";
|
|
}
|
|
|
|
setRequiredFeatures(getRequiredFeatures());
|
|
return true;
|
|
}
|
|
|
|
void Servatrice::addDatabaseInterface(QThread *thread, Servatrice_DatabaseInterface *databaseInterface)
|
|
{
|
|
databaseInterfaces.insert(thread, databaseInterface);
|
|
}
|
|
|
|
void Servatrice::updateServerList()
|
|
{
|
|
qDebug() << "Updating server list...";
|
|
|
|
serverListMutex.lock();
|
|
serverList.clear();
|
|
|
|
QSqlQuery *query = servatriceDatabaseInterface->prepareQuery(
|
|
"select id, ssl_cert, hostname, address, game_port, control_port from {prefix}_servers order by id asc");
|
|
servatriceDatabaseInterface->execSqlQuery(query);
|
|
while (query->next()) {
|
|
ServerProperties prop(query->value(0).toInt(), QSslCertificate(query->value(1).toString().toUtf8()),
|
|
query->value(2).toString(), QHostAddress(query->value(3).toString()),
|
|
query->value(4).toInt(), query->value(5).toInt());
|
|
serverList.append(prop);
|
|
qDebug() << QString("#%1 CERT=%2 NAME=%3 IP=%4:%5 CPORT=%6")
|
|
.arg(prop.id)
|
|
.arg(QString(prop.cert.digest().toHex()))
|
|
.arg(prop.hostname)
|
|
.arg(prop.address.toString())
|
|
.arg(prop.gamePort)
|
|
.arg(prop.controlPort);
|
|
}
|
|
|
|
serverListMutex.unlock();
|
|
}
|
|
|
|
QList<ServerProperties> Servatrice::getServerList() const
|
|
{
|
|
serverListMutex.lock();
|
|
QList<ServerProperties> result = serverList;
|
|
serverListMutex.unlock();
|
|
|
|
return result;
|
|
}
|
|
|
|
int Servatrice::getUsersWithAddress(const QHostAddress &address) const
|
|
{
|
|
int result = 0;
|
|
QReadLocker locker(&clientsLock);
|
|
for (auto client : clients)
|
|
if (static_cast<AbstractServerSocketInterface *>(client)->getPeerAddress() == address)
|
|
++result;
|
|
|
|
return result;
|
|
}
|
|
|
|
QList<AbstractServerSocketInterface *> Servatrice::getUsersWithAddressAsList(const QHostAddress &address) const
|
|
{
|
|
QList<AbstractServerSocketInterface *> result;
|
|
QReadLocker locker(&clientsLock);
|
|
for (auto client : clients)
|
|
if (static_cast<AbstractServerSocketInterface *>(client)->getPeerAddress() == address)
|
|
result.append(static_cast<AbstractServerSocketInterface *>(client));
|
|
return result;
|
|
}
|
|
|
|
void Servatrice::updateLoginMessage()
|
|
{
|
|
if (!servatriceDatabaseInterface->checkSql())
|
|
return;
|
|
|
|
QSqlQuery *query = servatriceDatabaseInterface->prepareQuery(
|
|
"select message from {prefix}_servermessages where id_server = :id_server order by timest desc limit 1");
|
|
query->bindValue(":id_server", serverId);
|
|
if (servatriceDatabaseInterface->execSqlQuery(query))
|
|
if (query->next()) {
|
|
const QString newLoginMessage = query->value(0).toString();
|
|
|
|
loginMessageMutex.lock();
|
|
loginMessage = newLoginMessage;
|
|
loginMessageMutex.unlock();
|
|
|
|
Event_ServerMessage event;
|
|
event.set_message(newLoginMessage.toStdString());
|
|
SessionEvent *se = Server_ProtocolHandler::prepareSessionEvent(event);
|
|
QMapIterator<QString, Server_ProtocolHandler *> usersIterator(users);
|
|
while (usersIterator.hasNext())
|
|
usersIterator.next().value()->sendProtocolItem(*se);
|
|
delete se;
|
|
}
|
|
}
|
|
|
|
void Servatrice::setRequiredFeatures(const QString featureList)
|
|
{
|
|
FeatureSet features;
|
|
serverRequiredFeatureList.clear();
|
|
features.initalizeFeatureList(serverRequiredFeatureList);
|
|
#if (QT_VERSION >= QT_VERSION_CHECK(5, 14, 0))
|
|
QStringList listReqFeatures = featureList.split(",", Qt::SkipEmptyParts);
|
|
#else
|
|
QStringList listReqFeatures = featureList.split(",", QString::SkipEmptyParts);
|
|
#endif
|
|
if (!listReqFeatures.isEmpty())
|
|
foreach (QString reqFeature, listReqFeatures)
|
|
features.enableRequiredFeature(serverRequiredFeatureList, reqFeature);
|
|
|
|
qDebug() << "Set required client features to: " << serverRequiredFeatureList;
|
|
}
|
|
|
|
void Servatrice::statusUpdate()
|
|
{
|
|
if (!servatriceDatabaseInterface->checkSql())
|
|
return;
|
|
|
|
const int uc = getUsersCount(); // for correct mutex locking order
|
|
|
|
const QStringList mods_info = getOnlineModeratorList();
|
|
const int mc = mods_info.size();
|
|
const QString ml = mods_info.join(", ");
|
|
|
|
const int gc = getGamesCount();
|
|
|
|
uptime += statusUpdateClock->interval() / 1000;
|
|
|
|
txBytesMutex.lock();
|
|
quint64 tx = txBytes;
|
|
txBytes = 0;
|
|
txBytesMutex.unlock();
|
|
rxBytesMutex.lock();
|
|
quint64 rx = rxBytes;
|
|
rxBytes = 0;
|
|
rxBytesMutex.unlock();
|
|
|
|
QSqlQuery *query = servatriceDatabaseInterface->prepareQuery(
|
|
"insert into {prefix}_uptime (id_server, timest, uptime, users_count, mods_count, mods_list, games_count, "
|
|
"tx_bytes, rx_bytes) values(:id, NOW(), :uptime, :users_count, :mods_count, :mods_list, :games_count, :tx, "
|
|
":rx)");
|
|
query->bindValue(":id", serverId);
|
|
query->bindValue(":uptime", uptime);
|
|
query->bindValue(":users_count", uc);
|
|
query->bindValue(":mods_count", mc);
|
|
query->bindValue(":mods_list", ml);
|
|
query->bindValue(":games_count", gc);
|
|
query->bindValue(":tx", tx);
|
|
query->bindValue(":rx", rx);
|
|
servatriceDatabaseInterface->execSqlQuery(query);
|
|
|
|
if (getRegistrationEnabled() && getEnableInternalSMTPClient()) {
|
|
if (getRequireEmailActivationEnabled()) {
|
|
auto servDbSelQuery = servatriceDatabaseInterface->prepareQuery("select a.name, b.email, b.token from "
|
|
"{prefix}_activation_emails a left join "
|
|
"{prefix}_users b on a.name = b.name");
|
|
if (!servatriceDatabaseInterface->execSqlQuery(servDbSelQuery))
|
|
return;
|
|
|
|
auto *queryDelete =
|
|
servatriceDatabaseInterface->prepareQuery("delete from {prefix}_activation_emails where name = :name");
|
|
|
|
while (servDbSelQuery->next()) {
|
|
const QString userName = servDbSelQuery->value(0).toString();
|
|
const QString emailAddress = servDbSelQuery->value(1).toString();
|
|
const QString token = servDbSelQuery->value(2).toString();
|
|
|
|
if (smtpClient->enqueueActivationTokenMail(userName, emailAddress, token)) {
|
|
queryDelete->bindValue(":name", userName);
|
|
servatriceDatabaseInterface->execSqlQuery(queryDelete);
|
|
}
|
|
}
|
|
}
|
|
|
|
if (getEnableForgotPassword()) {
|
|
auto *forgotPwQuery = servatriceDatabaseInterface->prepareQuery(
|
|
"select a.name, b.email, b.token from {prefix}_forgot_password a left join {prefix}_users b on a.name "
|
|
"= b.name where a.emailed = 0");
|
|
if (!servatriceDatabaseInterface->execSqlQuery(forgotPwQuery))
|
|
return;
|
|
|
|
QSqlQuery *queryDelete = servatriceDatabaseInterface->prepareQuery(
|
|
"update {prefix}_forgot_password set emailed = 1 where name = :name");
|
|
|
|
while (forgotPwQuery->next()) {
|
|
const QString userName = forgotPwQuery->value(0).toString();
|
|
const QString emailAddress = forgotPwQuery->value(1).toString();
|
|
const QString token = forgotPwQuery->value(2).toString();
|
|
|
|
if (smtpClient->enqueueForgotPasswordTokenMail(userName, emailAddress, token)) {
|
|
queryDelete->bindValue(":name", userName);
|
|
servatriceDatabaseInterface->execSqlQuery(queryDelete);
|
|
}
|
|
}
|
|
}
|
|
|
|
smtpClient->sendAllEmails();
|
|
}
|
|
}
|
|
|
|
void Servatrice::scheduleShutdown(const QString &reason, int minutes)
|
|
{
|
|
shutdownReason = reason;
|
|
shutdownMinutes = minutes;
|
|
nextShutdownMessageMinutes = shutdownMinutes;
|
|
if (minutes > 0) {
|
|
shutdownTimer = new QTimer;
|
|
connect(shutdownTimer, SIGNAL(timeout()), this, SLOT(shutdownTimeout()));
|
|
shutdownTimer->start(60000);
|
|
}
|
|
shutdownTimeout();
|
|
}
|
|
|
|
void Servatrice::incTxBytes(quint64 num)
|
|
{
|
|
txBytesMutex.lock();
|
|
txBytes += num;
|
|
txBytesMutex.unlock();
|
|
}
|
|
|
|
void Servatrice::incRxBytes(quint64 num)
|
|
{
|
|
rxBytesMutex.lock();
|
|
rxBytes += num;
|
|
rxBytesMutex.unlock();
|
|
}
|
|
|
|
void Servatrice::shutdownTimeout()
|
|
{
|
|
// Show every time counter cut in half & every minute for last 5 minutes
|
|
if (shutdownMinutes <= 5 || shutdownMinutes == nextShutdownMessageMinutes) {
|
|
if (shutdownMinutes == nextShutdownMessageMinutes)
|
|
nextShutdownMessageMinutes = shutdownMinutes / 2;
|
|
|
|
SessionEvent *se;
|
|
if (shutdownMinutes) {
|
|
Event_ServerShutdown event;
|
|
event.set_reason(shutdownReason.toStdString());
|
|
event.set_minutes(static_cast<google::protobuf::uint32>(shutdownMinutes));
|
|
se = Server_ProtocolHandler::prepareSessionEvent(event);
|
|
} else {
|
|
Event_ConnectionClosed event;
|
|
event.set_reason(Event_ConnectionClosed::SERVER_SHUTDOWN);
|
|
se = Server_ProtocolHandler::prepareSessionEvent(event);
|
|
}
|
|
|
|
clientsLock.lockForRead();
|
|
for (auto &client : clients)
|
|
client->sendProtocolItem(*se);
|
|
clientsLock.unlock();
|
|
delete se;
|
|
|
|
if (!shutdownMinutes)
|
|
deleteLater();
|
|
}
|
|
shutdownMinutes--;
|
|
}
|
|
|
|
bool Servatrice::islConnectionExists(int serverId) const
|
|
{
|
|
// Only call with islLock locked at least for reading
|
|
return islInterfaces.contains(serverId);
|
|
}
|
|
|
|
void Servatrice::addIslInterface(int serverId, IslInterface *interface)
|
|
{
|
|
// Only call with islLock locked for writing
|
|
islInterfaces.insert(serverId, interface);
|
|
connect(interface, SIGNAL(externalUserJoined(ServerInfo_User)), this, SLOT(externalUserJoined(ServerInfo_User)));
|
|
connect(interface, SIGNAL(externalUserLeft(QString)), this, SLOT(externalUserLeft(QString)));
|
|
connect(interface, SIGNAL(externalRoomUserJoined(int, ServerInfo_User)), this,
|
|
SLOT(externalRoomUserJoined(int, ServerInfo_User)));
|
|
connect(interface, SIGNAL(externalRoomUserLeft(int, QString)), this, SLOT(externalRoomUserLeft(int, QString)));
|
|
connect(interface, SIGNAL(externalRoomSay(int, QString, QString)), this,
|
|
SLOT(externalRoomSay(int, QString, QString)));
|
|
connect(interface, SIGNAL(externalRoomRemoveMessages(int, QString, int)), this,
|
|
SLOT(externalRoomRemoveMessages(int, QString, int)));
|
|
connect(interface, SIGNAL(externalRoomGameListChanged(int, ServerInfo_Game)), this,
|
|
SLOT(externalRoomGameListChanged(int, ServerInfo_Game)));
|
|
connect(interface, SIGNAL(joinGameCommandReceived(Command_JoinGame, int, int, int, qint64)), this,
|
|
SLOT(externalJoinGameCommandReceived(Command_JoinGame, int, int, int, qint64)));
|
|
connect(interface, SIGNAL(gameCommandContainerReceived(CommandContainer, int, int, qint64)), this,
|
|
SLOT(externalGameCommandContainerReceived(CommandContainer, int, int, qint64)));
|
|
connect(interface, SIGNAL(responseReceived(Response, qint64)), this,
|
|
SLOT(externalResponseReceived(Response, qint64)));
|
|
connect(interface, SIGNAL(gameEventContainerReceived(GameEventContainer, qint64)), this,
|
|
SLOT(externalGameEventContainerReceived(GameEventContainer, qint64)));
|
|
}
|
|
|
|
void Servatrice::removeIslInterface(int serverId)
|
|
{
|
|
// Only call with islLock locked for writing
|
|
// XXX we probably need to delete everything that belonged to it... <-- THIS SHOULD BE FIXED FOR ISL FUNCTIONALITY
|
|
// TO WORK COMPLETLY!
|
|
islInterfaces.remove(serverId);
|
|
}
|
|
|
|
void Servatrice::doSendIslMessage(const IslMessage &msg, int serverId)
|
|
{
|
|
QReadLocker locker(&islLock);
|
|
|
|
if (serverId == -1) {
|
|
QMapIterator<int, IslInterface *> islIterator(islInterfaces);
|
|
while (islIterator.hasNext())
|
|
islIterator.next().value()->transmitMessage(msg);
|
|
} else {
|
|
IslInterface *interface = islInterfaces.value(serverId);
|
|
if (interface)
|
|
interface->transmitMessage(msg);
|
|
}
|
|
}
|
|
|
|
// start helper functions
|
|
|
|
int Servatrice::getMaxUserTotal() const
|
|
{
|
|
return settingsCache->value("security/max_users_total", 500).toInt();
|
|
}
|
|
|
|
bool Servatrice::getMaxUserLimitEnabled() const
|
|
{
|
|
return settingsCache->value("security/enable_max_user_limit", false).toBool();
|
|
}
|
|
|
|
QString Servatrice::getServerName() const
|
|
{
|
|
return settingsCache->value("server/name", "My Cockatrice server").toString();
|
|
}
|
|
|
|
int Servatrice::getServerID() const
|
|
{
|
|
return settingsCache->value("server/id", 0).toInt();
|
|
}
|
|
|
|
bool Servatrice::getClientIDRequiredEnabled() const
|
|
{
|
|
return settingsCache->value("server/requireclientid", 0).toBool();
|
|
}
|
|
|
|
bool Servatrice::getRegOnlyServerEnabled() const
|
|
{
|
|
return settingsCache->value("authentication/regonly", 0).toBool();
|
|
}
|
|
|
|
QString Servatrice::getAuthenticationMethodString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QString("sql");
|
|
}
|
|
return settingsCache->value("authentication/method").toString();
|
|
}
|
|
|
|
bool Servatrice::getStoreReplaysEnabled() const
|
|
{
|
|
return settingsCache->value("game/store_replays", true).toBool();
|
|
}
|
|
|
|
int Servatrice::getMaxTcpUserLimit() const
|
|
{
|
|
return settingsCache->value("security/max_users_tcp", 500).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxWebSocketUserLimit() const
|
|
{
|
|
return settingsCache->value("security/max_users_websocket", 500).toInt();
|
|
}
|
|
|
|
bool Servatrice::getRegistrationEnabled() const
|
|
{
|
|
return settingsCache->value("registration/enabled", false).toBool();
|
|
}
|
|
|
|
bool Servatrice::getRequireEmailForRegistrationEnabled() const
|
|
{
|
|
return settingsCache->value("registration/requireemail", true).toBool();
|
|
}
|
|
|
|
bool Servatrice::getRequireEmailActivationEnabled() const
|
|
{
|
|
return settingsCache->value("registration/requireemailactivation", true).toBool();
|
|
}
|
|
|
|
QString Servatrice::getRequiredFeatures() const
|
|
{
|
|
return settingsCache->value("server/requiredfeatures", "").toString();
|
|
}
|
|
|
|
QString Servatrice::getDBTypeString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QString("mysql");
|
|
}
|
|
return settingsCache->value("database/type").toString();
|
|
}
|
|
|
|
QString Servatrice::getDBPrefixString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QString("cockatrice");
|
|
}
|
|
return settingsCache->value("database/prefix").toString();
|
|
}
|
|
|
|
QString Servatrice::getDBHostNameString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QUrl(QProcessEnvironment::systemEnvironment().value("DATABASE_URL")).host();
|
|
}
|
|
return settingsCache->value("database/hostname").toString();
|
|
}
|
|
|
|
QString Servatrice::getDBDatabaseNameString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
QString path = QUrl(QProcessEnvironment::systemEnvironment().value("DATABASE_URL")).path();
|
|
return path.right(path.length() - 1);
|
|
}
|
|
return settingsCache->value("database/database").toString();
|
|
}
|
|
|
|
QString Servatrice::getDBUserNameString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QUrl(QProcessEnvironment::systemEnvironment().value("DATABASE_URL")).userName();
|
|
}
|
|
return settingsCache->value("database/user").toString();
|
|
}
|
|
|
|
QString Servatrice::getDBPasswordString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QUrl(QProcessEnvironment::systemEnvironment().value("DATABASE_URL")).password();
|
|
}
|
|
return settingsCache->value("database/password").toString();
|
|
}
|
|
|
|
QString Servatrice::getRoomsMethodString() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("DATABASE_URL")) {
|
|
return QString("sql");
|
|
}
|
|
return settingsCache->value("rooms/method").toString();
|
|
}
|
|
|
|
int Servatrice::getMaxGameInactivityTime() const
|
|
{
|
|
return settingsCache->value("game/max_game_inactivity_time", 120).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxPlayerInactivityTime() const
|
|
{
|
|
return settingsCache->value("server/max_player_inactivity_time", 15).toInt();
|
|
}
|
|
|
|
int Servatrice::getClientKeepAlive() const
|
|
{
|
|
return settingsCache->value("server/clientkeepalive", 1).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxUsersPerAddress() const
|
|
{
|
|
return settingsCache->value("security/max_users_per_address", 4).toInt();
|
|
}
|
|
|
|
int Servatrice::getMessageCountingInterval() const
|
|
{
|
|
return settingsCache->value("security/message_counting_interval", 10).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxMessageCountPerInterval() const
|
|
{
|
|
return settingsCache->value("security/max_message_count_per_interval", 15).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxMessageSizePerInterval() const
|
|
{
|
|
return settingsCache->value("security/max_message_size_per_interval", 1000).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxGamesPerUser() const
|
|
{
|
|
return settingsCache->value("security/max_games_per_user", 5).toInt();
|
|
}
|
|
|
|
int Servatrice::getCommandCountingInterval() const
|
|
{
|
|
return settingsCache->value("security/command_counting_interval", 10).toInt();
|
|
}
|
|
|
|
int Servatrice::getMaxCommandCountPerInterval() const
|
|
{
|
|
return settingsCache->value("security/max_command_count_per_interval", 20).toInt();
|
|
}
|
|
|
|
int Servatrice::getServerStatusUpdateTime() const
|
|
{
|
|
return settingsCache->value("server/statusupdate", 15000).toInt();
|
|
}
|
|
|
|
int Servatrice::getNumberOfTCPPools() const
|
|
{
|
|
return settingsCache->value("server/number_pools", 1).toInt();
|
|
}
|
|
|
|
bool Servatrice::permitCreateGameAsJudge() const
|
|
{
|
|
return settingsCache->value("game/allow_create_as_judge", false).toBool();
|
|
}
|
|
|
|
QHostAddress Servatrice::getServerTCPHost() const
|
|
{
|
|
QString host = settingsCache->value("server/host", "any").toString();
|
|
if (host == "any")
|
|
return QHostAddress::Any;
|
|
else
|
|
return QHostAddress(host);
|
|
}
|
|
|
|
int Servatrice::getServerTCPPort() const
|
|
{
|
|
return settingsCache->value("server/port", 4747).toInt();
|
|
}
|
|
|
|
int Servatrice::getNumberOfWebSocketPools() const
|
|
{
|
|
return settingsCache->value("server/websocket_number_pools", 1).toInt();
|
|
}
|
|
|
|
QHostAddress Servatrice::getServerWebSocketHost() const
|
|
{
|
|
QString host = settingsCache->value("server/websocket_host", "any").toString();
|
|
if (host == "any")
|
|
return QHostAddress::Any;
|
|
else
|
|
return QHostAddress(host);
|
|
}
|
|
|
|
int Servatrice::getServerWebSocketPort() const
|
|
{
|
|
if (QProcessEnvironment::systemEnvironment().contains("PORT")) {
|
|
return QProcessEnvironment::systemEnvironment().value("PORT").toInt();
|
|
}
|
|
return settingsCache->value("server/websocket_port", 4748).toInt();
|
|
}
|
|
|
|
bool Servatrice::getISLNetworkEnabled() const
|
|
{
|
|
return settingsCache->value("servernetwork/active", false).toBool();
|
|
}
|
|
|
|
QString Servatrice::getISLNetworkSSLCertFile() const
|
|
{
|
|
return settingsCache->value("servernetwork/ssl_cert").toString();
|
|
}
|
|
|
|
QString Servatrice::getISLNetworkSSLKeyFile() const
|
|
{
|
|
return settingsCache->value("servernetwork/ssl_key").toString();
|
|
}
|
|
|
|
int Servatrice::getISLNetworkPort() const
|
|
{
|
|
return settingsCache->value("servernetwork/port", 14747).toInt();
|
|
}
|
|
|
|
int Servatrice::getIdleClientTimeout() const
|
|
{
|
|
return settingsCache->value("server/idleclienttimeout", 3600).toInt();
|
|
}
|
|
|
|
bool Servatrice::getEnableLogQuery() const
|
|
{
|
|
return settingsCache->value("logging/enablelogquery", false).toBool();
|
|
}
|
|
|
|
int Servatrice::getMaxAccountsPerEmail() const
|
|
{
|
|
return settingsCache->value("registration/maxaccountsperemail", 0).toInt();
|
|
}
|
|
|
|
bool Servatrice::getEnableInternalSMTPClient() const
|
|
{
|
|
return settingsCache->value("smtp/enableinternalsmtpclient", true).toBool();
|
|
}
|
|
|
|
bool Servatrice::getEnableForgotPassword() const
|
|
{
|
|
return settingsCache->value("forgotpassword/enable", false).toBool();
|
|
}
|
|
|
|
int Servatrice::getForgotPasswordTokenLife() const
|
|
{
|
|
return settingsCache->value("forgotpassword/tokenlife", 60).toInt();
|
|
}
|
|
|
|
bool Servatrice::getEnableForgotPasswordChallenge() const
|
|
{
|
|
return settingsCache->value("forgotpassword/enablechallenge", false).toBool();
|
|
}
|
|
|
|
QString Servatrice::getEmailBlackList() const
|
|
{
|
|
return settingsCache->value("registration/emailproviderblacklist").toString();
|
|
}
|
|
|
|
QString Servatrice::getEmailWhiteList() const
|
|
{
|
|
return settingsCache->value("registration/emailproviderwhitelist").toString();
|
|
}
|
|
|
|
bool Servatrice::getEnableAudit() const
|
|
{
|
|
return settingsCache->value("audit/enable_audit", true).toBool();
|
|
}
|
|
|
|
bool Servatrice::getEnableRegistrationAudit() const
|
|
{
|
|
return settingsCache->value("audit/enable_registration_audit", true).toBool();
|
|
}
|
|
|
|
bool Servatrice::getEnableForgotPasswordAudit() const
|
|
{
|
|
return settingsCache->value("audit/enable_forgotpassword_audit", true).toBool();
|
|
}
|
|
|
|
int Servatrice::getMinPasswordLength() const
|
|
{
|
|
return settingsCache->value("users/minpasswordlength", 6).toInt();
|
|
}
|