Cockatrice/cockatrice/src/game_graphics/deckview/tabbed_deck_view_container.h
BruebachL da4ba222c0
Some checks are pending
Build Desktop / Configure (push) Waiting to run
Build Desktop / Debian 13 (push) Blocked by required conditions
Build Desktop / Debian 12 (push) Blocked by required conditions
Build Desktop / Fedora 44 (push) Blocked by required conditions
Build Desktop / Fedora 43 (push) Blocked by required conditions
Build Desktop / Servatrice_Debian 12 (push) Blocked by required conditions
Build Desktop / Ubuntu 26.04 (push) Blocked by required conditions
Build Desktop / Ubuntu 24.04 (push) Blocked by required conditions
Build Desktop / Arch (push) Blocked by required conditions
Build Desktop / macOS 14 (push) Blocked by required conditions
Build Desktop / macOS 15 (push) Blocked by required conditions
Build Desktop / macOS 13 Intel (push) Blocked by required conditions
Build Desktop / macOS 15 Debug (push) Blocked by required conditions
Build Desktop / Windows 10 (push) Blocked by required conditions
Build Docker Image / amd64 & arm64 (push) Waiting to run
[Game] Move graphics out of game and into game_graphics (#6928)
* [Game][Player] Pull out graphics_items out of player_logic

Took 25 seconds


Took 9 minutes

* [Game] Move graphics files into game_graphics

Took 1 minute

Took 2 minutes

Took 23 seconds

Took 1 minute

Took 2 seconds

* Include.

Took 4 minutes

Took 3 minutes

Took 4 minutes

Took 1 minute

Took 3 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 09:51:13 +02:00

29 lines
704 B
C++

/**
* @file tabbed_deck_view_container.h
* @ingroup Lobby
*/
//! \todo Document this file.
#ifndef TABBED_DECK_VIEW_CONTAINER_H
#define TABBED_DECK_VIEW_CONTAINER_H
#include "deck_view_container.h"
#include <QTabWidget>
class TabbedDeckViewContainer : public QTabWidget
{
Q_OBJECT
public:
explicit TabbedDeckViewContainer(int _playerId, TabGame *parent);
void closeTab(int index);
void updateTabBarVisibility();
void addOpponentDeckView(const DeckList &opponentDeck, int opponentId, QString opponentName);
int playerId;
TabGame *parentGame;
DeckViewContainer *playerDeckView;
QMap<int, DeckView *> opponentDeckViews;
};
#endif // TABBED_DECK_VIEW_CONTAINER_H