mirror of
https://github.com/Cockatrice/Cockatrice.git
synced 2026-07-08 09:03:57 -07:00
Hand and stack zones had near-identical addCardImpl() implementations, differing only in whether resetState() preserves annotations. Extract the shared pattern into a template function (CardZoneAlgorithms::addCardToList) to eliminate duplication and enable isolated testing without Qt dependencies. Pile, table, and zone-view logic are intentionally excluded — thier post-add behavior (signals, coordinate placement, hidden cards) is materially different.
16 lines
453 B
CMake
16 lines
453 B
CMake
add_executable(add_card_algorithm_test add_card_algorithm_test.cpp)
|
|
|
|
target_include_directories(add_card_algorithm_test
|
|
PRIVATE ${CMAKE_SOURCE_DIR}/cockatrice/src/game/zones/logic
|
|
)
|
|
|
|
target_link_libraries(add_card_algorithm_test
|
|
PRIVATE Threads::Threads
|
|
PRIVATE ${GTEST_BOTH_LIBRARIES}
|
|
)
|
|
|
|
add_test(NAME add_card_algorithm_test COMMAND add_card_algorithm_test)
|
|
|
|
if(NOT GTEST_FOUND)
|
|
add_dependencies(add_card_algorithm_test gtest)
|
|
endif()
|