Cockatrice/libcockatrice_protocol/libcockatrice/protocol/pb/event_undo_draw_failed.proto

9 lines
190 B
Protocol Buffer

syntax = "proto2";
import "game_event.proto";
message Event_UndoDrawFailed {
extend GameEvent {
optional Event_UndoDrawFailed ext = 2022;
}
optional sint32 phase = 1;
}