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* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
65 lines
1.6 KiB
C++
65 lines
1.6 KiB
C++
#ifndef TAB_LOG_H
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#define TAB_LOG_H
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#include "tab.h"
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#include <QDialog>
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class AbstractClient;
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class LineEditUnfocusable;
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class QGroupBox;
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class QPushButton;
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class QSpinBox;
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class QCheckBox;
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class QRadioButton;
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class QLabel;
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class QDockWidget;
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class QWidget;
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class QGridLayout;
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class QVBoxLayout;
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class QTableWidget;
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class CommandContainer;
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class Response;
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class AbstractClient;
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class TabLog : public Tab
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{
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Q_OBJECT
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private:
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AbstractClient *client;
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QLabel *labelFindUserName, *labelFindIPAddress, *labelFindGameName, *labelFindGameID, *labelMessage, *labelMaximum,
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*labelDescription;
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LineEditUnfocusable *findUsername, *findIPAddress, *findGameName, *findGameID, *findMessage;
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QCheckBox *mainRoom, *gameRoom, *privateChat;
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QRadioButton *pastDays, *today, *lastHour;
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QSpinBox *maximumResults, *pastXDays;
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QDockWidget *searchDock;
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QWidget *searchDockContents;
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QPushButton *getButton, *clearButton;
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QGridLayout *criteriaGrid, *locationGrid, *rangeGrid, *maxResultsGrid, *descriptionGrid, *buttonGrid;
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QGroupBox *criteriaGroupBox, *locationGroupBox, *rangeGroupBox, *maxResultsGroupBox, *descriptionGroupBox,
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*buttonGroupBox;
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QVBoxLayout *mainLayout;
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QTableWidget *roomTable, *gameTable, *chatTable;
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void createDock();
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signals:
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private slots:
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void getClicked();
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void clearClicked();
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void viewLogHistory_processResponse(const Response &resp);
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void restartLayout();
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public:
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TabLog(TabSupervisor *_tabSupervisor, AbstractClient *_client, QWidget *parent = nullptr);
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~TabLog();
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void retranslateUi();
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QString getTabText() const
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{
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return tr("Logs");
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}
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};
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#endif
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