Cockatrice/cockatrice/src/game/board/card_item.h
BruebachL 73763b5ee6
Mark more functions as [[nodiscard]] (#6320)
* Fix local variable double declaration.

Took 44 seconds

* Mark functions as [[nodiscard]]

Took 31 minutes

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-11-16 01:39:24 +01:00

158 lines
3.9 KiB
C++

/**
* @file card_item.h
* @ingroup GameGraphicsCards
* @brief TODO: Document this.
*/
#ifndef CARDITEM_H
#define CARDITEM_H
#include "../zones/logic/card_zone_logic.h"
#include "abstract_card_item.h"
#include <libcockatrice/network/server/remote/game/server_card.h>
class CardDatabase;
class CardDragItem;
class CardZone;
class ServerInfo_Card;
class Player;
class QAction;
class QColor;
const int MAX_COUNTERS_ON_CARD = 999;
const float CARD_WIDTH_HALF = CARD_WIDTH / 2;
const float CARD_HEIGHT_HALF = CARD_HEIGHT / 2;
const int ROTATION_DEGREES_PER_FRAME = 10;
class CardItem : public AbstractCardItem
{
Q_OBJECT
private:
CardZoneLogic *zone;
bool attacking;
QMap<int, int> counters;
QString annotation;
QString pt;
bool destroyOnZoneChange;
bool doesntUntap;
QPoint gridPoint;
CardDragItem *dragItem;
CardItem *attachedTo;
QList<CardItem *> attachedCards;
void prepareDelete();
void handleClickedToPlay(bool shiftHeld);
public slots:
void deleteLater();
public:
enum
{
Type = typeCard
};
[[nodiscard]] int type() const override
{
return Type;
}
explicit CardItem(Player *_owner,
QGraphicsItem *parent = nullptr,
const CardRef &cardRef = {},
int _cardid = -1,
CardZoneLogic *_zone = nullptr);
void retranslateUi();
[[nodiscard]] CardZoneLogic *getZone() const
{
return zone;
}
void setZone(CardZoneLogic *_zone);
void paint(QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override;
[[nodiscard]] QPoint getGridPoint() const
{
return gridPoint;
}
void setGridPoint(const QPoint &_gridPoint)
{
gridPoint = _gridPoint;
}
[[nodiscard]] QPoint getGridPos() const
{
return gridPoint;
}
[[nodiscard]] Player *getOwner() const
{
return owner;
}
void setOwner(Player *_owner)
{
owner = _owner;
}
[[nodiscard]] bool getAttacking() const
{
return attacking;
}
void setAttacking(bool _attacking);
[[nodiscard]] const QMap<int, int> &getCounters() const
{
return counters;
}
void setCounter(int _id, int _value);
[[nodiscard]] QString getAnnotation() const
{
return annotation;
}
void setAnnotation(const QString &_annotation);
[[nodiscard]] bool getDoesntUntap() const
{
return doesntUntap;
}
void setDoesntUntap(bool _doesntUntap);
[[nodiscard]] QString getPT() const
{
return pt;
}
void setPT(const QString &_pt);
[[nodiscard]] bool getDestroyOnZoneChange() const
{
return destroyOnZoneChange;
}
void setDestroyOnZoneChange(bool _destroy)
{
destroyOnZoneChange = _destroy;
}
[[nodiscard]] CardItem *getAttachedTo() const
{
return attachedTo;
}
void setAttachedTo(CardItem *_attachedTo);
void addAttachedCard(CardItem *card)
{
attachedCards.append(card);
}
void removeAttachedCard(CardItem *card)
{
attachedCards.removeOne(card);
}
[[nodiscard]] const QList<CardItem *> &getAttachedCards() const
{
return attachedCards;
}
void resetState(bool keepAnnotations = false);
void processCardInfo(const ServerInfo_Card &_info);
bool animationEvent();
CardDragItem *createDragItem(int _id, const QPointF &_pos, const QPointF &_scenePos, bool faceDown);
void deleteDragItem();
void drawArrow(const QColor &arrowColor);
void drawAttachArrow();
void playCard(bool faceDown);
protected:
void mouseMoveEvent(QGraphicsSceneMouseEvent *event) override;
void mouseReleaseEvent(QGraphicsSceneMouseEvent *event) override;
void mouseDoubleClickEvent(QGraphicsSceneMouseEvent *event) override;
QVariant itemChange(GraphicsItemChange change, const QVariant &value) override;
};
#endif