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* refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client/tabs folder * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * removed all files from root directory * removed all files from root directory * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * renamed filter to filters and moved database parser to cards folder * reverted translation files * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed empty line at file start * removed useless include from tab_supervisor.cpp * refactored cardzone.cpp, added doc and changed if to switch case * started moving every files into different folders * remove undercase to match with other files naming convention * refactored dialog files * ran format.sh * refactored client/tabs folder * refactored client folder * refactored carddbparser * refactored dialogs * removed all files from root directory * Create sonar-project.properties temporary file for lint * Create build.yml temporary file for lint * added current branch to workflow * fixed most broken import * fixed issues while renaming files * fixed oracle importer * fixed dbconverter * updated translations * made sub-folders for client * removed linter * removed linter folder * fixed oracle import * revert card_zone documentation * renamed db parser files name and deck_view imports * fixed dlg file issue * ran format file and fixed test file * fixed carddb test files * moved player folder in game * updated translations and format files * fixed peglib import * reverted translation files * format cmake files * removing vcpkg to try to add it back later * tried fixing vcpkg file * pre-updating of cockatrice changes * removed empty line at file start * reverted oracle translated * Update cockatrice/src/dialogs/dlg_register.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * Update cockatrice/src/client/ui/window_main.cpp Co-authored-by: tooomm <tooomm@users.noreply.github.com> * removed useless include from tab_supervisor.cpp --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com>
43 lines
1.1 KiB
C++
43 lines
1.1 KiB
C++
#ifndef DLG_UPDATE_H
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#define DLG_UPDATE_H
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#include "../client/update_downloader.h"
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#include <QDialogButtonBox>
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#include <QProgressDialog>
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#include <QtNetwork>
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class Release;
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class DlgUpdate : public QDialog
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{
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Q_OBJECT
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public:
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DlgUpdate(QWidget *parent);
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private slots:
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void finishedUpdateCheck(bool needToUpdate, bool isCompatible, Release *release);
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void gotoDownloadPage();
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void downloadUpdate();
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void cancelDownload();
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void updateCheckError(const QString &errorString);
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void downloadSuccessful(const QUrl &filepath);
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void downloadProgressMade(qint64 bytesRead, qint64 totalBytes);
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void downloadError(const QString &errorString);
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void closeDialog();
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private:
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QUrl updateUrl;
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void enableUpdateButton(bool enable);
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void enableOkButton(bool enable);
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void addStopDownloadAndRemoveOthers(bool enable);
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void beginUpdateCheck();
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void setLabel(const QString &text);
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QLabel *statusLabel, *descriptionLabel;
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QProgressBar *progress;
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QPushButton *manualDownload, *gotoDownload, *ok, *stopDownload;
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QPushButton *cancel;
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UpdateDownloader *uDownloader;
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QDialogButtonBox *buttonBox;
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};
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#endif
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