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* feat: prefer 'Core' and 'Expansion' sets for prioritization * rework set prioritization * clean up priority enum * formatting * revert changes to CockatriceXml3Parser * re-add missing null check * remove priority fallback ternary from CardSet model * make defaultSort logic easier to follow * revert changes to v3 card database xsd * remove unused invisible priority col from sets dialog * move draft innovation and duel deck sets to secondary prio * minor fixes * change PriorityFallback to 1 * make priority optional in xml * remove PriorityUndefined and set PriorityFallback to 0 * set priority when not found to PriorityOther in case a new set type is added it's unlikey we want it sorted first, it'll probably be a new product so it's probably best to sort it with the funny things * simplify sort function --------- Co-authored-by: tooomm <tooomm@users.noreply.github.com> Co-authored-by: ebbit1q <ebbit1q@gmail.com> |
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| .. | ||
| game_logic | ||
| network | ||
| tabs | ||
| ui | ||
| get_text_with_max.cpp | ||
| get_text_with_max.h | ||
| sound_engine.cpp | ||
| sound_engine.h | ||
| tapped_out_interface.cpp | ||
| tapped_out_interface.h | ||
| tearoff_menu.h | ||
| translate_counter_name.cpp | ||
| translate_counter_name.h | ||
| translation.h | ||
| update_downloader.cpp | ||
| update_downloader.h | ||