Cockatrice/cockatrice/src/game/player/menu/say_menu.cpp
BruebachL a8a3fca8c9
Clean up inter-library dependencies with interfaces (#6280)
* Have CardDatabase::getPreferredPrintingInfo respect card provider ID overrides (pinned printings)

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# Commit time for manual adjustment:
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* Move settings cache and settings card preference provider out of libcockatrice_settings and into cockatrice

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* Temp cache.

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* Dependency Injection for SettingsCache

* Turn SettingsCache into a QSharedPointer.
* Implement interfaces for settings that need it

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* Adjust oracle.

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* Move abstract/noop interfaces to libcockatrice_interfaces so they can be linked against independently.

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* Clean up some links.

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* Cleanup two includes.

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* More fixes.

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* More includes that slipped past.

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* Stop mocking and start injecting for tests.

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* I don't know why remote_client was including main.

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* Include.

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* Lint.

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* Don't use Qt pointers.

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* Make parser use CardSettingsInterface

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* Also adjust constructor lol.

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* Lint.

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* Revert "Lint."

This reverts commit ecb596c39e.


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* Test.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-11-08 22:19:40 +01:00

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#include "say_menu.h"
#include "../../../client/settings/cache_settings.h"
#include "../player.h"
#include "../player_actions.h"
SayMenu::SayMenu(Player *_player) : player(_player)
{
connect(&SettingsCache::instance().messages(), &MessageSettings::messageMacrosChanged, this, &SayMenu::initSayMenu);
initSayMenu();
}
void SayMenu::initSayMenu()
{
clear();
int count = SettingsCache::instance().messages().getCount();
setEnabled(count > 0);
for (int i = 0; i < count; ++i) {
auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
if (i < 10) {
newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
}
connect(newAction, &QAction::triggered, player->getPlayerActions(), &PlayerActions::actSayMessage);
addAction(newAction);
}
}