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* Have CardDatabase::getPreferredPrintingInfo respect card provider ID overrides (pinned printings)
Took 13 minutes
Took 37 seconds
Took 10 seconds
Took 10 seconds
# Commit time for manual adjustment:
# Took 30 seconds
Took 15 seconds
Took 8 minutes
Took 21 seconds
* Move settings cache and settings card preference provider out of libcockatrice_settings and into cockatrice
Took 52 minutes
Took 9 minutes
Took 1 minute
* Temp cache.
Took 16 minutes
* Dependency Injection for SettingsCache
* Turn SettingsCache into a QSharedPointer.
* Implement interfaces for settings that need it
Took 2 hours 38 minutes
* Adjust oracle.
Took 5 minutes
* Move abstract/noop interfaces to libcockatrice_interfaces so they can be linked against independently.
Took 52 minutes
* Clean up some links.
Took 3 minutes
* Cleanup two includes.
Took 3 minutes
* More fixes.
Took 7 minutes
* More includes that slipped past.
Took 3 minutes
* Stop mocking and start injecting for tests.
Took 15 minutes
* I don't know why remote_client was including main.
Took 4 minutes
* Include.
Took 3 minutes
* Lint.
Took 2 minutes
* Don't use Qt pointers.
Took 1 hour 7 minutes
* Make parser use CardSettingsInterface
Took 13 minutes
* Also adjust constructor lol.
Took 8 minutes
* Lint.
Took 32 minutes
* Revert "Lint."
This reverts commit ecb596c39e.
Took 3 minutes
* Test.
Took 3 minutes
---------
Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
28 lines
No EOL
870 B
C++
28 lines
No EOL
870 B
C++
#include "say_menu.h"
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#include "../../../client/settings/cache_settings.h"
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#include "../player.h"
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#include "../player_actions.h"
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SayMenu::SayMenu(Player *_player) : player(_player)
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{
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connect(&SettingsCache::instance().messages(), &MessageSettings::messageMacrosChanged, this, &SayMenu::initSayMenu);
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initSayMenu();
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}
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void SayMenu::initSayMenu()
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{
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clear();
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int count = SettingsCache::instance().messages().getCount();
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setEnabled(count > 0);
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for (int i = 0; i < count; ++i) {
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auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
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if (i < 10) {
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newAction->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
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}
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connect(newAction, &QAction::triggered, player->getPlayerActions(), &PlayerActions::actSayMessage);
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addAction(newAction);
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}
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} |