Cockatrice/cockatrice/src/game_graphics/zones/card_zone.cpp
BruebachL da4ba222c0
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[Game] Move graphics out of game and into game_graphics (#6928)
* [Game][Player] Pull out graphics_items out of player_logic

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* [Game] Move graphics files into game_graphics

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* Include.

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 09:51:13 +02:00

65 lines
1.7 KiB
C++

#include "card_zone.h"
#include "../board/card_item.h"
#include "view_zone.h"
#include <QGraphicsSceneMouseEvent>
#include <QMenu>
CardZone::CardZone(CardZoneLogic *_logic, QGraphicsItem *parent)
: AbstractGraphicsItem(parent), menu(nullptr), doubleClickAction(0), logic(_logic)
{
connect(logic, &CardZoneLogic::retranslateUi, this, &CardZone::retranslateUi);
connect(logic, &CardZoneLogic::cardAdded, this, &CardZone::onCardAdded);
connect(logic, &CardZoneLogic::setGraphicsVisibility, this, [this](bool v) { this->setVisible(v); });
connect(logic, &CardZoneLogic::updateGraphics, this, [this]() { update(); });
connect(logic, &CardZoneLogic::reorganizeCards, this, &CardZone::reorganizeCards);
}
void CardZone::onCardAdded(CardItem *addedCard)
{
addedCard->setParentItem(this);
addedCard->setVisible(true);
addedCard->update();
}
void CardZone::retranslateUi()
{
for (int i = 0; i < getLogic()->getCards().size(); ++i) {
getLogic()->getCards()[i]->retranslateUi();
}
}
void CardZone::mouseDoubleClickEvent(QGraphicsSceneMouseEvent * /*event*/)
{
if (doubleClickAction) {
doubleClickAction->trigger();
}
}
bool CardZone::showContextMenu(const QPoint &screenPos)
{
if (menu) {
menu->exec(screenPos);
return true;
}
return false;
}
void CardZone::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::RightButton) {
if (showContextMenu(event->screenPos())) {
event->accept();
} else {
event->ignore();
}
} else {
event->ignore();
}
}
QPointF CardZone::closestGridPoint(const QPointF &point)
{
return point;
}