Cockatrice/libcockatrice_protocol
DawnFire42 c2a10466db feat(command-zone): add server-side support with tests
Implement server-side protocol and game logic for networked command
zone play.

Protocol changes:
- room_commands.proto: command zone messages and responses

Server components:
- ServerCounter: counter synchronization for commander tax
- ServerGame: command zone game state management
- ServerPlayer: player-level command zone handling
- Server/ServerProtocolHandler: command zone message routing
- Servatrice: command zone support in the main server

Design decisions:
- setCount() returns bool for event suppression (avoid duplicate events)
- Zone state synchronized across all connected clients
- Commander tax persists across zone transitions

Test coverage verifies setCount() return value behavior for proper
event suppression in networked scenarios.
2026-02-26 20:13:32 -05:00
..
libcockatrice/protocol feat(command-zone): add server-side support with tests 2026-02-26 20:13:32 -05:00
CMakeLists.txt Core qt module for libs (#6278) 2025-11-05 18:51:08 +01:00