Cockatrice/tests
DawnFire42 c2a10466db feat(command-zone): add server-side support with tests
Implement server-side protocol and game logic for networked command
zone play.

Protocol changes:
- room_commands.proto: command zone messages and responses

Server components:
- ServerCounter: counter synchronization for commander tax
- ServerGame: command zone game state management
- ServerPlayer: player-level command zone handling
- Server/ServerProtocolHandler: command zone message routing
- Servatrice: command zone support in the main server

Design decisions:
- setCount() returns bool for event suppression (avoid duplicate events)
- Zone state synchronized across all connected clients
- Commander tax persists across zone transitions

Test coverage verifies setCount() return value behavior for proper
event suppression in networked scenarios.
2026-02-26 20:13:32 -05:00
..
carddatabase Split filters into libraries where applicable. (#6293) 2025-11-09 12:19:27 +01:00
command_zone feat(command-zone): add server-side support with tests 2026-02-26 20:13:32 -05:00
loading_from_clipboard Hashing tests (#5026) 2025-12-23 17:48:10 +01:00
oracle Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
CMakeLists.txt feat(command-zone): add state machine with tests 2026-02-26 20:13:32 -05:00
deck_hash_performance_test.cpp Hashing tests (#5026) 2025-12-23 17:48:10 +01:00
dummy_test.cpp Clang script (#3085) 2018-02-06 08:45:13 -05:00
expression_test.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
password_hash_test.cpp Turn Card, Deck_List, Protocol, RNG, Network (Client, Server), Settings and Utility into libraries and remove cockatrice_common. (#6212) 2025-10-09 07:36:12 +02:00
test_age_formatting.cpp [Move refactor] Reparent orphan classes (#6236) 2025-10-09 14:15:19 +02:00