Cockatrice/libcockatrice_card/libcockatrice/card/database/card_database.cpp
RickyRister c46f6d1178
Support flavorName in PrintingInfo and cache the altNames in CardInfo (#6335)
* Support flavorName property and cache altNames

* update oracleimporter

* update cards.xsd
2025-11-20 14:54:23 +01:00

203 lines
5.6 KiB
C++

#include "card_database.h"
#include "../relation/card_relation.h"
#include "parser/cockatrice_xml_3.h"
#include "parser/cockatrice_xml_4.h"
#include <QCryptographicHash>
#include <QDebug>
#include <QDir>
#include <QDirIterator>
#include <QFile>
#include <QRegularExpression>
#include <algorithm>
#include <utility>
CardDatabase::CardDatabase(QObject *parent,
ICardPreferenceProvider *prefs,
ICardDatabasePathProvider *pathProvider,
ICardSetPriorityController *_setPriorityController)
: QObject(parent), setPriorityController(_setPriorityController), loadStatus(NotLoaded)
{
qRegisterMetaType<CardInfoPtr>("CardInfoPtr");
qRegisterMetaType<CardInfoPtr>("CardSetPtr");
// create loader and wire it up
loader = new CardDatabaseLoader(this, this, pathProvider, prefs);
// re-emit loader signals (so other code doesn't need to know about internals)
connect(loader, &CardDatabaseLoader::loadingFinished, this, &CardDatabase::cardDatabaseLoadingFinished);
connect(loader, &CardDatabaseLoader::loadingFailed, this, &CardDatabase::cardDatabaseLoadingFailed);
connect(loader, &CardDatabaseLoader::newSetsFound, this, &CardDatabase::cardDatabaseNewSetsFound);
connect(loader, &CardDatabaseLoader::allNewSetsEnabled, this, &CardDatabase::cardDatabaseAllNewSetsEnabled);
querier = new CardDatabaseQuerier(this, this, prefs);
}
CardDatabase::~CardDatabase()
{
clear();
}
void CardDatabase::clear()
{
QMutexLocker locker(clearDatabaseMutex);
for (const auto &card : cards.values()) {
if (card) {
removeCard(card);
}
}
cards.clear();
simpleNameCards.clear();
sets.clear();
ICardDatabaseParser::clearSetlist();
loadStatus = NotLoaded;
}
void CardDatabase::loadCardDatabases()
{
loadStatus = loader->loadCardDatabases();
}
bool CardDatabase::saveCustomTokensToFile()
{
return loader->saveCustomTokensToFile();
}
void CardDatabase::refreshCachedReverseRelatedCards()
{
for (const auto &card : cards) {
card->resetReverseRelatedCards2Me();
}
for (const auto &card : cards) {
for (auto *rel : card->getReverseRelatedCards()) {
if (auto target = cards.value(rel->getName())) {
auto *newRel = new CardRelation(card->getName(), rel->getAttachType(), rel->getIsCreateAllExclusion(),
rel->getIsVariable(), rel->getDefaultCount(), rel->getIsPersistent());
target->addReverseRelatedCards2Me(newRel);
}
}
}
}
void CardDatabase::addCard(CardInfoPtr card)
{
if (card == nullptr) {
qCWarning(CardDatabaseLog) << "CardDatabase::addCard(nullptr)";
return;
}
auto name = card->getName();
// If a card already exists, just add the new set property.
if (auto existing = cards.value(name)) {
for (const auto &printings : card->getSets())
for (const auto &printing : printings)
existing->addToSet(printing.getSet(), printing);
return;
}
QMutexLocker locker(addCardMutex);
cards.insert(name, card);
simpleNameCards.insert(card->getSimpleName(), card);
emit cardAdded(card);
}
void CardDatabase::removeCard(CardInfoPtr card)
{
if (card.isNull()) {
qCWarning(CardDatabaseLog) << "CardDatabase::removeCard(nullptr)";
return;
}
for (auto *cardRelation : card->getRelatedCards())
cardRelation->deleteLater();
for (auto *cardRelation : card->getReverseRelatedCards())
cardRelation->deleteLater();
for (auto *cardRelation : card->getReverseRelatedCards2Me())
cardRelation->deleteLater();
QMutexLocker locker(removeCardMutex);
cards.remove(card->getName());
simpleNameCards.remove(card->getSimpleName());
emit cardRemoved(card);
}
void CardDatabase::addSet(CardSetPtr set)
{
sets.insert(set->getShortName(), set);
}
CardSetPtr CardDatabase::getSet(const QString &setName)
{
if (sets.contains(setName)) {
return sets.value(setName);
} else {
CardSetPtr newSet = CardSet::newInstance(setPriorityController, setName);
sets.insert(setName, newSet);
return newSet;
}
}
CardSetList CardDatabase::getSetList() const
{
CardSetList result;
for (auto set : sets.values()) {
result << set;
}
return result;
}
void CardDatabase::checkUnknownSets()
{
auto _sets = getSetList();
if (_sets.getEnabledSetsNum()) {
// if some sets are first found on this run, ask the user
int numUnknownSets = _sets.getUnknownSetsNum();
QStringList unknownSetNames = _sets.getUnknownSetsNames();
if (numUnknownSets > 0) {
emit cardDatabaseNewSetsFound(numUnknownSets, unknownSetNames);
} else {
_sets.markAllAsKnown();
}
} else {
// No set enabled. Probably this is the first time running trice
_sets.guessSortKeys();
_sets.sortByKey();
_sets.enableAll();
notifyEnabledSetsChanged();
emit cardDatabaseAllNewSetsEnabled();
}
}
void CardDatabase::enableAllUnknownSets()
{
auto _sets = getSetList();
_sets.enableAllUnknown();
}
void CardDatabase::markAllSetsAsKnown()
{
auto _sets = getSetList();
_sets.markAllAsKnown();
}
void CardDatabase::notifyEnabledSetsChanged()
{
// refresh the list of cached set names
for (const CardInfoPtr &card : cards) {
card->refreshCachedSets();
}
// inform the carddatabasemodels that they need to re-check their list of cards
emit cardDatabaseEnabledSetsChanged();
}