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this happened when viewing a replay with the "view replay" option in the top menu, instead of using the replays tab while connected to a server. this uses the local game player instead of the online one which does not initialize the player info of the local spectating player, this causes a crash when opening the context menu on another player in the replay from one of their chat messages as it tries to check if you're a registered user and could add them as a friend etc. it now regards the uninitialized player info as an unregistered user and will not show these options. |
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| .. | ||
| resources | ||
| sounds | ||
| src | ||
| themes | ||
| translations | ||
| .qdevelop | ||
| CMakeLists.txt | ||
| cockatrice.desktop | ||
| cockatrice.qrc | ||
| cockatrice.rc | ||
| cockatrice_en@source.ts | ||