Cockatrice/cockatrice/src/game_graphics/player/menu/move_menu.h

31 lines
698 B
C++

/**
* @file move_menu.h
* @ingroup GameMenusZones
*/
//! \todo Document this file.
#ifndef COCKATRICE_MOVE_MENU_H
#define COCKATRICE_MOVE_MENU_H
#include <QMenu>
class PlayerGraphicsItem;
class MoveMenu : public QMenu
{
Q_OBJECT
public:
explicit MoveMenu(PlayerGraphicsItem *player, QWidget *parent);
void setShortcutsActive();
void retranslateUi();
QAction *aMoveToTopLibrary = nullptr;
QAction *aMoveToXfromTopOfLibrary = nullptr;
QAction *aMoveToBottomLibrary = nullptr;
QAction *aMoveToHand = nullptr;
QAction *aMoveToTable = nullptr;
QAction *aMoveToGraveyard = nullptr;
QAction *aMoveToExile = nullptr;
};
#endif // COCKATRICE_MOVE_MENU_H