Cockatrice/cockatrice/src/game/player/menu/say_menu.cpp
BruebachL 487bb84b6f
[Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic (#6945)
* [Game][Player] Split Player into PlayerLogic/PlayerGraphicsItem

Took 4 minutes

Took 58 seconds


Took 2 minutes

* [Game][Menus] Make Menus accept PlayerGraphicsItem instead of PlayerLogic

Took 7 minutes

Took 4 minutes

Took 9 seconds

Took 2 minutes


Took 5 minutes

Took 58 seconds

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Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-06-09 08:07:06 +02:00

54 lines
1.3 KiB
C++

#include "say_menu.h"
#include "../../../client/settings/cache_settings.h"
#include "../player_actions.h"
#include "../player_logic.h"
SayMenu::SayMenu(PlayerGraphicsItem *_player) : player(_player)
{
connect(&SettingsCache::instance().messages(), &MessageSettings::messageMacrosChanged, this, &SayMenu::initSayMenu);
initSayMenu();
retranslateUi();
}
void SayMenu::retranslateUi()
{
setTitle(tr("S&ay"));
}
void SayMenu::setShortcutsActive()
{
shortcutsActive = true;
const auto menuActions = actions();
for (int i = 0; i < menuActions.size() && i < 10; ++i) {
menuActions[i]->setShortcut(QKeySequence("Ctrl+" + QString::number((i + 1) % 10)));
}
}
void SayMenu::setShortcutsInactive()
{
shortcutsActive = false;
for (auto *action : actions()) {
action->setShortcut(QKeySequence());
}
}
void SayMenu::initSayMenu()
{
clear();
int count = SettingsCache::instance().messages().getCount();
setEnabled(count > 0);
for (int i = 0; i < count; ++i) {
auto *newAction = new QAction(SettingsCache::instance().messages().getMessageAt(i), this);
connect(newAction, &QAction::triggered, player->getLogic()->getPlayerActions(), &PlayerActions::actSayMessage);
addAction(newAction);
}
if (shortcutsActive) {
setShortcutsActive();
}
}