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* Some improvements to Servatice network code 1. fix crash on fuzzy connection (tcp server only) 2. ensure websockets are parent()ed to avoid leaking them 3. quick catch disconnect()ed sockets instead of waiting for a socket error to happen 4. supporto mulltiple connection pools on the websocket server; they are still bound to the same thread due to a qt5 limitation.
232 lines
9.2 KiB
C++
232 lines
9.2 KiB
C++
/***************************************************************************
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* Copyright (C) 2008 by Max-Wilhelm Bruker *
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* brukie@laptop *
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* *
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* This program is free software; you can redistribute it and/or modify *
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* it under the terms of the GNU General Public License as published by *
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* the Free Software Foundation; either version 2 of the License, or *
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* (at your option) any later version. *
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* *
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* This program is distributed in the hope that it will be useful, *
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* but WITHOUT ANY WARRANTY; without even the implied warranty of *
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the *
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* GNU General Public License for more details. *
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* *
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* You should have received a copy of the GNU General Public License *
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* along with this program; if not, write to the *
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* Free Software Foundation, Inc., *
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* 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA. *
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***************************************************************************/
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#ifndef SERVERSOCKETINTERFACE_H
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#define SERVERSOCKETINTERFACE_H
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#include "server_protocolhandler.h"
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#include <QHostAddress>
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#include <QMutex>
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#include <QTcpSocket>
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#include <QWebSocket>
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class Servatrice;
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class Servatrice_DatabaseInterface;
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class DeckList;
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class ServerInfo_DeckStorage_Folder;
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class Command_AddToList;
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class Command_RemoveFromList;
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class Command_DeckList;
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class Command_DeckNewDir;
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class Command_DeckDelDir;
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class Command_DeckDel;
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class Command_DeckDownload;
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class Command_DeckUpload;
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class Command_ReplayList;
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class Command_ReplayDownload;
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class Command_ReplayModifyMatch;
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class Command_ReplayDeleteMatch;
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class Command_BanFromServer;
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class Command_UpdateServerMessage;
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class Command_ShutdownServer;
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class Command_ReloadConfig;
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class Command_AccountEdit;
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class Command_AccountImage;
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class Command_AccountPassword;
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class AbstractServerSocketInterface : public Server_ProtocolHandler
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{
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Q_OBJECT
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protected slots:
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void catchSocketError(QAbstractSocket::SocketError socketError);
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void catchSocketDisconnected();
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virtual void flushOutputQueue() = 0;
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signals:
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void outputQueueChanged();
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protected:
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void logDebugMessage(const QString &message);
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bool tooManyRegistrationAttempts(const QString &ipAddress);
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virtual void writeToSocket(QByteArray &data) = 0;
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virtual void flushSocket() = 0;
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Servatrice *servatrice;
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QList<ServerMessage> outputQueue;
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QMutex outputQueueMutex;
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private:
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Servatrice_DatabaseInterface *sqlInterface;
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Response::ResponseCode cmdAddToList(const Command_AddToList &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdRemoveFromList(const Command_RemoveFromList &cmd, ResponseContainer &rc);
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int getDeckPathId(int basePathId, QStringList path);
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int getDeckPathId(const QString &path);
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bool deckListHelper(int folderId, ServerInfo_DeckStorage_Folder *folder);
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Response::ResponseCode cmdDeckList(const Command_DeckList &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdDeckNewDir(const Command_DeckNewDir &cmd, ResponseContainer &rc);
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void deckDelDirHelper(int basePathId);
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void sendServerMessage(const QString userName, const QString message);
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Response::ResponseCode cmdDeckDelDir(const Command_DeckDelDir &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdDeckDel(const Command_DeckDel &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdDeckUpload(const Command_DeckUpload &cmd, ResponseContainer &rc);
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DeckList *getDeckFromDatabase(int deckId);
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Response::ResponseCode cmdDeckDownload(const Command_DeckDownload &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdReplayList(const Command_ReplayList &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdReplayDownload(const Command_ReplayDownload &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdReplayModifyMatch(const Command_ReplayModifyMatch &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdReplayDeleteMatch(const Command_ReplayDeleteMatch &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdBanFromServer(const Command_BanFromServer &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdWarnUser(const Command_WarnUser &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdGetLogHistory(const Command_ViewLogHistory &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdGetBanHistory(const Command_GetBanHistory &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdGetWarnList(const Command_GetWarnList &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdGetWarnHistory(const Command_GetWarnHistory &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdShutdownServer(const Command_ShutdownServer &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdUpdateServerMessage(const Command_UpdateServerMessage &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdRegisterAccount(const Command_Register &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdActivateAccount(const Command_Activate &cmd, ResponseContainer & /* rc */);
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Response::ResponseCode cmdReloadConfig(const Command_ReloadConfig & /* cmd */, ResponseContainer & /*rc*/);
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Response::ResponseCode cmdAdjustMod(const Command_AdjustMod &cmd, ResponseContainer & /*rc*/);
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Response::ResponseCode cmdForgotPasswordRequest(const Command_ForgotPasswordRequest &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdForgotPasswordReset(const Command_ForgotPasswordReset &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdForgotPasswordChallenge(const Command_ForgotPasswordChallenge &cmd,
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ResponseContainer &rc);
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Response::ResponseCode processExtendedSessionCommand(int cmdType, const SessionCommand &cmd, ResponseContainer &rc);
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Response::ResponseCode
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processExtendedModeratorCommand(int cmdType, const ModeratorCommand &cmd, ResponseContainer &rc);
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Response::ResponseCode processExtendedAdminCommand(int cmdType, const AdminCommand &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdAccountEdit(const Command_AccountEdit &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdAccountImage(const Command_AccountImage &cmd, ResponseContainer &rc);
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Response::ResponseCode cmdAccountPassword(const Command_AccountPassword &cmd, ResponseContainer &rc);
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bool addAdminFlagToUser(const QString &user, int flag);
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bool removeAdminFlagFromUser(const QString &user, int flag);
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bool isPasswordLongEnough(const int passwordLength);
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public:
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AbstractServerSocketInterface(Servatrice *_server,
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Servatrice_DatabaseInterface *_databaseInterface,
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QObject *parent = 0);
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~AbstractServerSocketInterface(){};
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bool initSession();
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virtual QHostAddress getPeerAddress() const = 0;
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virtual QString getAddress() const = 0;
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void transmitProtocolItem(const ServerMessage &item);
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};
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class TcpServerSocketInterface : public AbstractServerSocketInterface
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{
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Q_OBJECT
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public:
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TcpServerSocketInterface(Servatrice *_server,
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Servatrice_DatabaseInterface *_databaseInterface,
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QObject *parent = 0);
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~TcpServerSocketInterface();
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QHostAddress getPeerAddress() const
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{
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return socket->peerAddress();
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}
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QString getAddress() const
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{
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return socket->peerAddress().toString();
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}
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QString getConnectionType() const
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{
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return "tcp";
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};
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private:
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QTcpSocket *socket;
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QByteArray inputBuffer;
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bool messageInProgress;
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bool handshakeStarted;
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int messageLength;
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protected:
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void writeToSocket(QByteArray &data)
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{
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socket->write(data);
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};
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void flushSocket()
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{
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socket->flush();
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};
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void initSessionDeprecated();
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bool initTcpSession();
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protected slots:
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void readClient();
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void flushOutputQueue();
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public slots:
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void initConnection(int socketDescriptor);
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};
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class WebsocketServerSocketInterface : public AbstractServerSocketInterface
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{
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Q_OBJECT
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public:
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WebsocketServerSocketInterface(Servatrice *_server,
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Servatrice_DatabaseInterface *_databaseInterface,
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QObject *parent = 0);
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~WebsocketServerSocketInterface();
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QHostAddress getPeerAddress() const
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{
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return address;
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}
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QString getAddress() const
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{
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return address.toString();
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}
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QString getConnectionType() const
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{
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return "websocket";
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};
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private:
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QWebSocket *socket;
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QHostAddress address;
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protected:
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void writeToSocket(QByteArray &data)
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{
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socket->sendBinaryMessage(data);
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};
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void flushSocket()
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{
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socket->flush();
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};
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bool initWebsocketSession();
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protected slots:
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void binaryMessageReceived(const QByteArray &message);
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void flushOutputQueue();
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public slots:
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void initConnection(void *_socket);
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};
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#endif
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