Cockatrice/cockatrice/src/game_graphics/board/abstract_graphics_item.h
BruebachL 9957cb20e2
[Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board (#6342)
* [Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board folder.

Took 3 minutes

* Update CMakeLists.txt

Took 12 minutes

* Update CMakeLists.txt

Took 12 minutes

Took 2 minutes


Took 16 seconds

---------

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2025-11-20 12:52:14 +01:00

30 lines
619 B
C++

/**
* @file abstract_graphics_item.h
* @ingroup GameGraphics
* @brief TODO: Document this.
*/
#ifndef ABSTRACTGRAPHICSITEM_H
#define ABSTRACTGRAPHICSITEM_H
#include <QGraphicsItem>
/**
* Parent class of all objects that appear in a game.
*/
class AbstractGraphicsItem : public QGraphicsObject
{
Q_OBJECT
protected:
void paintNumberEllipse(int number, int radius, const QColor &color, int position, int count, QPainter *painter);
public:
explicit AbstractGraphicsItem(QGraphicsItem *parent = nullptr) : QGraphicsObject(parent)
{
}
};
int resetPainterTransform(QPainter *painter);
#endif