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* [Refactor] Move AbstractGraphicsItem and GraphicsItemType to game_graphics/board folder. Took 3 minutes * Update CMakeLists.txt Took 12 minutes * Update CMakeLists.txt Took 12 minutes Took 2 minutes Took 16 seconds --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
30 lines
619 B
C++
30 lines
619 B
C++
/**
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* @file abstract_graphics_item.h
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* @ingroup GameGraphics
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* @brief TODO: Document this.
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*/
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#ifndef ABSTRACTGRAPHICSITEM_H
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#define ABSTRACTGRAPHICSITEM_H
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#include <QGraphicsItem>
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/**
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* Parent class of all objects that appear in a game.
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*/
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class AbstractGraphicsItem : public QGraphicsObject
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{
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Q_OBJECT
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protected:
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void paintNumberEllipse(int number, int radius, const QColor &color, int position, int count, QPainter *painter);
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public:
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explicit AbstractGraphicsItem(QGraphicsItem *parent = nullptr) : QGraphicsObject(parent)
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{
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}
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};
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int resetPainterTransform(QPainter *painter);
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#endif
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