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* [Game/Zones] Simple move refactor to differentiate between logic and graphics for zones Took 21 minutes * Clean up game/zones/logic folder. Took 6 minutes * Adjust tests. Took 3 minutes --------- Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
15 lines
453 B
CMake
15 lines
453 B
CMake
add_executable(card_zone_algorithms_test card_zone_algorithms_test.cpp)
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target_include_directories(card_zone_algorithms_test PRIVATE ${CMAKE_SOURCE_DIR}/cockatrice/src/game/zones)
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target_link_libraries(
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card_zone_algorithms_test
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PRIVATE Threads::Threads
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PRIVATE ${GTEST_BOTH_LIBRARIES}
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)
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add_test(NAME card_zone_algorithms_test COMMAND card_zone_algorithms_test)
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if(NOT GTEST_FOUND)
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add_dependencies(card_zone_algorithms_test gtest)
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endif()
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