Cockatrice/cockatrice/src/interface/deck_sync/deck_sync_manager.h

157 lines
5.2 KiB
C++

/**
* @file deck_sync_manager.h
* @brief One-shot two-way deck collection sync between local files and the server.
*/
#ifndef DECK_SYNC_MANAGER_H
#define DECK_SYNC_MANAGER_H
#include "deck_sync_profile.h"
#include <QDateTime>
#include <QList>
#include <QMap>
#include <QObject>
#include <QSet>
#include <QString>
#include <QVariant>
#include <functional>
class AbstractClient;
class CommandContainer;
class DeckList;
class Response;
class ServerInfo_DeckStorage_Folder;
/**
* @class DeckSyncManager
* @brief Runs a manual whole-collection sync: local *.cod files vs server deck storage.
*
* Each syncNow() run loads the profile sidecar, scans the deck folder, fetches
* the server tree and mirrors both sides: unknown local decks upload, unknown
* server decks download, and decks changed on both sides resolve newer-wins
* (ties go to the server). A local file is matched to its server row by the
* sidecar's row id, then guid, then the server path, and finally by content, so
* renaming either side does not duplicate a deck. Before a download overwrites a
* locally modified file, the local content is copied to a .sync-backup file next
* to it.
*
* Ownership: fire-and-forget per run, driven by PendingCommand round trips.
* No watcher, no auto triggers, no conflict UI — those arrive in later layers.
*
* Deletes are tombstones, never silent: a locally deleted deck is pushed with
* Command_DeckDel, a server-side delete is applied locally only after copying
* the file to a .sync-backup, and resurrection reuses the stored deck id.
*/
class DeckSyncManager : public QObject
{
Q_OBJECT
public:
/** @brief Computes the color identity string uploaded alongside a deck. May be empty. */
using ColorIdentityProvider = std::function<QString(const DeckList &)>;
/** @brief Outcome counts for a finished sync run, carried by syncFinished(). */
struct SyncSummary
{
int uploaded = 0;
int downloaded = 0;
int unchanged = 0;
int skipped = 0;
};
explicit DeckSyncManager(QObject *parent = nullptr);
DeckSyncManager(AbstractClient *client, ColorIdentityProvider provider, QObject *parent = nullptr);
void setProfile(const DeckSyncProfile &_profile);
void setDeckPath(const QString &path);
[[nodiscard]] bool isSyncing() const;
public slots:
void syncNow();
signals:
void syncStarted();
void statusMessage(const QString &message);
void syncFinished(const SyncSummary &summary, const QString &error);
private slots:
void onListFinished(const Response &response, const CommandContainer &commandContainer);
void
onEnsureDirFinished(const Response &response, const CommandContainer &commandContainer, const QVariant &extraData);
void
onUploadFinished(const Response &response, const CommandContainer &commandContainer, const QVariant &extraData);
void
onDownloadFinished(const Response &response, const CommandContainer &commandContainer, const QVariant &extraData);
void
onDeleteFinished(const Response &response, const CommandContainer &commandContainer, const QVariant &extraData);
private:
struct ServerFile
{
int id = -1;
QString path; ///< Server-side address: folder prefix plus row name.
QString dir; ///< Folder prefix, empty in the root.
QString name; ///< Row name exactly as the server stores it.
QString guid;
QString hash;
qint64 lastModifiedSecs = 0;
};
struct LocalFile
{
QString absolutePath;
QString hash;
QDateTime modified;
};
struct UploadOp
{
QString relativePath;
QString serverPath; ///< Target address of a brand-new row.
QString serverDir; ///< Folder that must exist before the upload.
int deckId = -1;
QString guid;
};
struct DownloadOp
{
QString relativePath;
int deckId = -1;
QString guid;
QString hash;
qint64 lastModifiedSecs = 0;
};
void failSync(const QString &error);
void finishSync();
[[nodiscard]] SyncSummary currentSummary() const;
void collectServerFiles(const ServerInfo_DeckStorage_Folder &folder,
const QString &prefix,
QMap<int, ServerFile> &files,
QSet<QString> &dirs);
void processNext();
void processNextUpload();
void sendMkDirFor(const QString &dir);
void sendUpload(const UploadOp &op);
void sendDownload(const DownloadOp &op);
void sendDelete(const QString &relativePath, int deckId);
void snapshotLocalFile(const QString &relativePath, const QString &guid);
static QString parentDir(const QString &path);
QString uniqueLocalPath(const QString &relativePath) const;
AbstractClient *client = nullptr;
DeckSyncProfile profile;
QString deckPath;
ColorIdentityProvider colorIdentityProvider;
bool syncing = false;
QString sidecarPath;
QMap<QString, LocalFile> localFiles;
QSet<QString> ensuredDirs;
QList<UploadOp> pendingUploads;
QList<DownloadOp> pendingDownloads;
QList<QString> pendingDeletes;
int uploadedCount = 0;
int downloadedCount = 0;
int unchangedCount = 0;
int skippedCount = 0;
};
#endif // DECK_SYNC_MANAGER_H