Cockatrice/cockatrice/src/game_graphics/hand_counter.cpp
BruebachL a85203e457
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Migrate theme asset loads to scheme-variant resolution (#7209-2) (#7276)
Replace remaining QPixmap("theme:...") call sites with themePixmap() so icons, replay controls, card backs, and other images resolve to -dark/-light variants under theme schemes. Stem-exact 1:1 migration; behavior unchanged for non-variant themes.

Co-authored-by: Lukas Brübach <Bruebach.Lukas@bdosecurity.de>
2026-09-11 17:59:57 +02:00

53 lines
1.5 KiB
C++

#include "hand_counter.h"
#include "../interface/pixel_map_generator.h"
#include "zones/card_zone.h"
#include <QGraphicsSceneMouseEvent>
#include <QPainter>
#include <QPixmapCache>
HandCounter::HandCounter(QGraphicsItem *parent) : AbstractGraphicsItem(parent), number(0)
{
setCacheMode(DeviceCoordinateCache);
}
HandCounter::~HandCounter()
{
}
void HandCounter::updateNumber()
{
number = static_cast<CardZoneLogic *>(sender())->getCards().size();
update();
}
QRectF HandCounter::boundingRect() const
{
return QRectF(0, 0, 72, 72);
}
void HandCounter::paint(QPainter *painter, const QStyleOptionGraphicsItem * /*option*/, QWidget * /*widget*/)
{
painter->save();
QSize translatedSize = painter->combinedTransform().mapRect(boundingRect()).size().toSize();
QPixmap cachedPixmap;
if (!QPixmapCache::find("handCounter" + QString::number(translatedSize.width()), &cachedPixmap)) {
cachedPixmap =
themePixmap(QStringLiteral("hand")).scaled(translatedSize, Qt::KeepAspectRatio, Qt::SmoothTransformation);
QPixmapCache::insert("handCounter" + QString::number(translatedSize.width()), cachedPixmap);
}
resetPainterTransform(painter);
painter->drawPixmap(cachedPixmap.rect(), cachedPixmap, cachedPixmap.rect());
painter->restore();
paintNumberEllipse(number, 24, Qt::white, -1, -1, painter);
}
void HandCounter::mousePressEvent(QGraphicsSceneMouseEvent *event)
{
if (event->button() == Qt::RightButton) {
emit showContextMenu(event->screenPos());
event->accept();
}
}