Cockatrice/libcockatrice_settings/libcockatrice/settings/interface_settings.cpp
Lukas Brübach e37cb5dadf [Settings] Shuffle some settings around
Took 21 minutes


Took 1 hour 25 minutes
2026-08-08 17:37:23 +02:00

318 lines
8.7 KiB
C++

#include "interface_settings.h"
InterfaceSettings::InterfaceSettings(const QString &settingPath, QObject *parent)
: SettingsManager(settingPath + "interface.ini", "interface", QString(), parent)
{
}
bool InterfaceSettings::getUseTearOffMenus() const
{
return getValue("usetearoffmenus", QString(), QString(), true).toBool();
}
int InterfaceSettings::getCardViewInitialRowsMax() const
{
return getValue("cardViewInitialRowsMax", QString(), QString(), 14).toInt();
}
int InterfaceSettings::getCardViewExpandedRowsMax() const
{
return getValue("cardViewExpandedRowsMax", QString(), QString(), 20).toInt();
}
bool InterfaceSettings::getCloseEmptyCardView() const
{
return getValue("closeEmptyCardView", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getFocusCardViewSearchBar() const
{
return getValue("focusCardViewSearchBar", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getKeepGameChatFocus() const
{
return getValue("keepGameChatFocus", QString(), QString(), false).toBool();
}
bool InterfaceSettings::getNotificationsEnabled() const
{
return getValue("enabled", "interface", "notifications", true).toBool();
}
bool InterfaceSettings::getSpectatorNotificationsEnabled() const
{
return getValue("spectatorsEnabled", "interface", "notifications", false).toBool();
}
bool InterfaceSettings::getBuddyConnectNotificationsEnabled() const
{
return getValue("buddyConnectEnabled", "interface", "notifications", true).toBool();
}
bool InterfaceSettings::getDoubleClickToPlay() const
{
return getValue("doubleclicktoplay", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getClickPlaysAllSelected() const
{
return getValue("clickPlaysAllSelected", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getPlayToStack() const
{
return getValue("playtostack", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getDoNotDeleteArrowsInSubPhases() const
{
return getValue("doNotDeleteArrowsInSubPhases", QString(), QString(), true).toBool();
}
int InterfaceSettings::getStartingHandSize() const
{
return getValue("startinghandsize", QString(), QString(), 7).toInt();
}
bool InterfaceSettings::getAnnotateTokens() const
{
return getValue("annotatetokens", QString(), QString(), false).toBool();
}
bool InterfaceSettings::getShowDragSelectionCount() const
{
return getValue("showlassoselectioncount", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getShowTotalSelectionCount() const
{
return getValue("showpersistentselectioncount", QString(), QString(), true).toBool();
}
int InterfaceSettings::getTallyType() const
{
return getValue("tallyType", QString(), QString(), 0).toInt();
}
bool InterfaceSettings::getHorizontalHand() const
{
return getValue("horizontal", "hand", QString(), true).toBool();
}
bool InterfaceSettings::getInvertVerticalCoordinate() const
{
return getValue("invert_vertical", "table", QString(), false).toBool();
}
int InterfaceSettings::getMinPlayersForMultiColumnLayout() const
{
return getValue("min_players_multicolumn", QString(), QString(), 4).toInt();
}
int InterfaceSettings::getRewindBufferingMs() const
{
return getValue("rewindBufferingMs", "replay", QString(), 200).toInt();
}
qreal InterfaceSettings::getFastForwardSpeed() const
{
return getValue("fastForwardSpeed", "replay", QString(), 10).toReal();
}
bool InterfaceSettings::getLeftJustified() const
{
return getValue("leftjustified", QString(), QString(), false).toBool();
}
int InterfaceSettings::getZoneViewGroupByIndex() const
{
return getValue("groupby", "zoneview", QString(), 1).toInt();
}
int InterfaceSettings::getZoneViewSortByIndex() const
{
return getValue("sortby", "zoneview", QString(), 1).toInt();
}
bool InterfaceSettings::getZoneViewPileView() const
{
return getValue("pileview", "zoneview", QString(), true).toBool();
}
bool InterfaceSettings::getShowStatusBar() const
{
return getValue("showStatusBar", QString(), QString(), false).toBool();
}
bool InterfaceSettings::getShowShortcuts() const
{
return getValue("showShortcuts", QString(), QString(), true).toBool();
}
bool InterfaceSettings::getShowGameSelectorFilterToolbar() const
{
return getValue("showGameSelectorFilterToolbar", QString(), QString(), true).toBool();
}
void InterfaceSettings::setUseTearOffMenus(bool _useTearOffMenus)
{
setValue(_useTearOffMenus, "usetearoffmenus");
emit useTearOffMenusChanged(_useTearOffMenus);
}
void InterfaceSettings::setCardViewInitialRowsMax(int _cardViewInitialRowsMax)
{
setValue(_cardViewInitialRowsMax, "cardViewInitialRowsMax");
}
void InterfaceSettings::setCardViewExpandedRowsMax(int value)
{
setValue(value, "cardViewExpandedRowsMax");
}
void InterfaceSettings::setCloseEmptyCardView(bool value)
{
setValue(value, "closeEmptyCardView");
}
void InterfaceSettings::setFocusCardViewSearchBar(bool value)
{
setValue(value, "focusCardViewSearchBar");
}
void InterfaceSettings::setKeepGameChatFocus(bool value)
{
setValue(value, "keepGameChatFocus");
emit keepGameChatFocusChanged(value);
}
void InterfaceSettings::setNotificationsEnabled(bool _notificationsEnabled)
{
setValue(_notificationsEnabled, "enabled", "interface", "notifications");
}
void InterfaceSettings::setSpectatorNotificationsEnabled(bool _spectatorNotificationsEnabled)
{
setValue(_spectatorNotificationsEnabled, "spectatorsEnabled", "interface", "notifications");
}
void InterfaceSettings::setBuddyConnectNotificationsEnabled(bool _buddyConnectNotificationsEnabled)
{
setValue(_buddyConnectNotificationsEnabled, "buddyConnectEnabled", "interface", "notifications");
}
void InterfaceSettings::setDoubleClickToPlay(bool _doubleClickToPlay)
{
setValue(_doubleClickToPlay, "doubleclicktoplay");
}
void InterfaceSettings::setClickPlaysAllSelected(bool _clickPlaysAllSelected)
{
setValue(_clickPlaysAllSelected, "clickPlaysAllSelected");
}
void InterfaceSettings::setPlayToStack(bool _playToStack)
{
setValue(_playToStack, "playtostack");
}
void InterfaceSettings::setDoNotDeleteArrowsInSubPhases(bool _doNotDeleteArrowsInSubPhases)
{
setValue(_doNotDeleteArrowsInSubPhases, "doNotDeleteArrowsInSubPhases");
}
void InterfaceSettings::setStartingHandSize(int _startingHandSize)
{
setValue(_startingHandSize, "startinghandsize");
}
void InterfaceSettings::setAnnotateTokens(bool _annotateTokens)
{
setValue(_annotateTokens, "annotatetokens");
}
void InterfaceSettings::setShowDragSelectionCount(bool _showDragSelectionCount)
{
setValue(_showDragSelectionCount, "showlassoselectioncount");
}
void InterfaceSettings::setShowTotalSelectionCount(bool _showTotalSelectionCount)
{
setValue(_showTotalSelectionCount, "showpersistentselectioncount");
}
void InterfaceSettings::setTallyType(int value)
{
if (getTallyType() == value) {
return;
}
setValue(value, "tallyType");
emit tallyTypeChanged(value);
}
void InterfaceSettings::setHorizontalHand(bool _horizontalHand)
{
setValue(_horizontalHand, "horizontal", "hand");
emit horizontalHandChanged();
}
void InterfaceSettings::setInvertVerticalCoordinate(bool _invertVerticalCoordinate)
{
setValue(_invertVerticalCoordinate, "invert_vertical", "table");
emit invertVerticalCoordinateChanged();
}
void InterfaceSettings::setMinPlayersForMultiColumnLayout(int _minPlayersForMultiColumnLayout)
{
setValue(_minPlayersForMultiColumnLayout, "min_players_multicolumn");
emit minPlayersForMultiColumnLayoutChanged();
}
void InterfaceSettings::setRewindBufferingMs(int _rewindBufferingMs)
{
setValue(_rewindBufferingMs, "rewindBufferingMs", "replay");
}
void InterfaceSettings::setFastForwardSpeed(qreal _value)
{
setValue(_value, "fastForwardSpeed", "replay");
}
void InterfaceSettings::setLeftJustified(bool _leftJustified)
{
setValue(_leftJustified, "leftjustified");
emit handJustificationChanged();
}
void InterfaceSettings::setZoneViewGroupByIndex(int _zoneViewGroupByIndex)
{
setValue(_zoneViewGroupByIndex, "groupby", "zoneview");
}
void InterfaceSettings::setZoneViewSortByIndex(int _zoneViewSortByIndex)
{
setValue(_zoneViewSortByIndex, "sortby", "zoneview");
}
void InterfaceSettings::setZoneViewPileView(bool _zoneViewPileView)
{
setValue(_zoneViewPileView, "pileview", "zoneview");
}
void InterfaceSettings::setShowStatusBar(bool _showStatusBar)
{
setValue(_showStatusBar, "showStatusBar");
emit showStatusBarChanged(_showStatusBar);
}
void InterfaceSettings::setShowShortcuts(bool _showShortcuts)
{
setValue(_showShortcuts, "showShortcuts");
}
void InterfaceSettings::setShowGameSelectorFilterToolbar(bool _showGameSelectorFilterToolbar)
{
setValue(_showGameSelectorFilterToolbar, "showGameSelectorFilterToolbar");
emit showGameSelectorFilterToolbarChanged(_showGameSelectorFilterToolbar);
}