Cockatrice/libcockatrice_settings/libcockatrice/settings/visual_deck_storage_settings.h
Lukas Brübach e37cb5dadf [Settings] Shuffle some settings around
Took 21 minutes


Took 1 hour 25 minutes
2026-08-08 17:37:23 +02:00

71 lines
3.8 KiB
C++

#ifndef VISUAL_DECK_STORAGE_SETTINGS_H
#define VISUAL_DECK_STORAGE_SETTINGS_H
#include "settings_manager.h"
#include <QStringList>
#include <libcockatrice/interfaces/interface_visual_deck_storage_settings_provider.h>
class VisualDeckStorageSettings : public SettingsManager, public IVisualDeckStorageSettingsProvider
{
Q_OBJECT
friend class SettingsCache;
public:
[[nodiscard]] int getVisualDeckStorageSortingOrder() const override;
[[nodiscard]] bool getVisualDeckStorageShowFolders() const override;
[[nodiscard]] bool getVisualDeckStorageShowTagFilter() const override;
[[nodiscard]] QStringList getVisualDeckStorageDefaultTagsList() const override;
[[nodiscard]] bool getVisualDeckStorageSearchFolderNames() const override;
[[nodiscard]] bool getVisualDeckStorageShowColorIdentity() const override;
[[nodiscard]] bool getVisualDeckStorageShowBannerCardComboBox() const override;
[[nodiscard]] bool getVisualDeckStorageShowTagsOnDeckPreviews() const override;
[[nodiscard]] bool getVisualDeckStorageDrawUnusedColorIdentities() const override;
[[nodiscard]] int getVisualDeckStorageUnusedColorIdentitiesOpacity() const override;
[[nodiscard]] int getVisualDeckStorageTooltipType() const override;
[[nodiscard]] bool getVisualDeckStoragePromptForConversion() const override;
[[nodiscard]] bool getVisualDeckStorageAlwaysConvert() const override;
[[nodiscard]] bool getVisualDeckStorageInGame() const override;
[[nodiscard]] bool getVisualDeckStorageSelectionAnimation() const override;
[[nodiscard]] bool getVisualDatabaseDisplayFilterToMostRecentSetsEnabled() const override;
[[nodiscard]] int getVisualDatabaseDisplayFilterToMostRecentSetsAmount() const override;
void setVisualDeckStorageSortingOrder(int _sortingOrder);
void setVisualDeckStorageShowFolders(bool value);
void setVisualDeckStorageShowTagFilter(bool _showTags);
void setVisualDeckStorageDefaultTagsList(QStringList _defaultTagsList);
void setVisualDeckStorageSearchFolderNames(bool value);
void setVisualDeckStorageShowColorIdentity(bool value);
void setVisualDeckStorageShowBannerCardComboBox(bool _showBannerCardComboBox);
void setVisualDeckStorageShowTagsOnDeckPreviews(bool _showTags);
void setVisualDeckStorageDrawUnusedColorIdentities(bool _draw);
void setVisualDeckStorageUnusedColorIdentitiesOpacity(int _opacity);
void setVisualDeckStorageTooltipType(int value);
void setVisualDeckStoragePromptForConversion(bool _prompt);
void setVisualDeckStorageAlwaysConvert(bool _always);
void setVisualDeckStorageInGame(bool enabled);
void setVisualDeckStorageSelectionAnimation(bool enabled);
void setVisualDatabaseDisplayFilterToMostRecentSetsEnabled(bool _enabled);
void setVisualDatabaseDisplayFilterToMostRecentSetsAmount(int _amount);
signals:
void visualDeckStorageShowTagFilterChanged(bool _visible);
void visualDeckStorageDefaultTagsListChanged();
void visualDeckStorageShowColorIdentityChanged(bool _visible);
void visualDeckStorageShowBannerCardComboBoxChanged(bool _visible);
void visualDeckStorageShowTagsOnDeckPreviewsChanged(bool _visible);
void visualDeckStorageDrawUnusedColorIdentitiesChanged(bool _visible);
void visualDeckStorageUnusedColorIdentitiesOpacityChanged(bool value);
void visualDeckStorageInGameChanged(bool enabled);
void visualDeckStorageSelectionAnimationChanged(bool enabled);
void visualDatabaseDisplayFilterToMostRecentSetsEnabledChanged(bool enabled);
void visualDatabaseDisplayFilterToMostRecentSetsAmountChanged(int amount);
public:
explicit VisualDeckStorageSettings(const QString &settingPath, QObject *parent = nullptr);
private:
VisualDeckStorageSettings(const VisualDeckStorageSettings & /*other*/);
};
#endif // VISUAL_DECK_STORAGE_SETTINGS_H