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* split event processing to own method * implement rewind throttling * don't throttle backward skips from clicks * use the term 'buffering' instead * remove initial backup logic; just always buffer shortcut backward skips * prevent segfault * turns out you can just reuse the same one-shot timer * try scaling timeout based on event count * rewrite timeout calculation code * fix linker error |
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| CMakeLists.txt | ||
| cockatrice.desktop | ||
| cockatrice.qrc | ||
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| cockatrice_en@source.ts | ||