Cockatrice/libcockatrice_game/libcockatrice/game
2026-10-16 22:41:17 +02:00
..
board [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
player [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
zones [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
abstract_game.cpp [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
abstract_game.h [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
game.cpp [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
game.h [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
game_event_handler.cpp [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
game_event_handler.h [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
game_meta_info.cpp [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
game_meta_info.h [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
game_state.cpp [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
game_state.h [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
phase.cpp [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
phase.h [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00
replay.cpp [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
replay.h [Game] Inject settings providers into libcockatrice_game, drop Widgets 2026-10-16 22:41:17 +02:00
translation.h [Refactor] Move game logic into libcockatrice_game 2026-10-16 22:41:17 +02:00